Releases: Adrianilloo/SourceSDK2013
Releases · Adrianilloo/SourceSDK2013
Release-42 - Linux binaries (HL2DM Patch)
Changes:
- ba616f4 TEMP: Remove m_flGravity networking, to sync with HL2DM
This list of changes was auto generated.
Release-40 - Linux binaries (Non-HL2DM)
Changes:
- 2a4a9f3 Merge remote-tracking branch 'upstream/master'
- fd413c5 Always lowercase filenames in CUtlFilenameSymbolTable to fix loading packed files on Linux (fixes ValveSoftware#865)
- 7191ecc Fix prediction error when crouchjumping
- 2d3a6ef Mark m_flGravity as predicted field
- 9dcf15e Network m_flGravity on entities
- b2705ba Sync latest code from Team Fortress 2
- 010c5cb fix net_graph using raw client interp
- a202d4e Remove method from header file
- 22344b1 Remove knockback-attribute-specific animation overrides for CTFScattergun
- 26e394d Fix Detonator making world-detonation sound when attempting to fire underwater
See More
- 7965665 gameplay: detonator jumps aren't considered self dmg jumps
- 5cdfa5c Prevent disguise kit team selection from resetting at high latency [ oftware/Source-1-Games#2755 ]
- a767644 Allow impulse 101 on caber
- 632d29d hull fix
- dfcf1ff Make sentry perform rocket fire gesture when player controlled
- a85998a Fix players getting stuck in team unassigned on join
- e83ecdf server: Ensure no buffer overflows when sscanf to char buffer [ ValveSoftware#878 ]
- bdb5753 Fix overlapping footstep sound
- ea310f2 Update hud_basechat.cpp
- a7a88df Fix disguise_on_backstab not functioning for stab targets with TF_COND_HALLOWEEN_IN_HELL or TF_COND_HALLOWEEN_GHOST_MODE
- 548e4e2 Fix viewpunch not being interpolated
- 7a4a022 Add TF-specific tags to search paths in TF mod gameinfo
- ec3adca include in previous if
- 5d36df8 only remove ammo if 'm_iClip1' is smaller 'GetMaxClip1'
- 202ed82 tf: update tracer rounds fix for spectators viewmodels
- f75d714 Fix being able to throw Gas Passer through walls
- a73672b Fixed pyrovision nullifying other voice pitch alteration
- f3d6634 Fix for tracer rounds from the rifles
- 089c9fe [TF2] Fix MoveableSubPanel showing while dead
- 52e5aff feat: replace bitwise or operator
- 74a7bf6 Allow server admins to change powerup mode convars without forcing cheats to be enabled
- 655fb31 [TF2] Switching from the medigun while healing someone screws with viewmodels
- 2cc7461 tf: fix incorrect stattrak conditional
- 20877e4 tf: network handedness state to spectators
- df743b1 fix miniguns spinning very slowly in third-person
- b649037 tf2: Fix logo spinner from breaking
- 4cb56f0 Deny only plays when not a bUsefulhit
- bae343a Update tf_weapon_bottle.cpp
- 23e6b73 tf: fix halloween spell projectiles not getting flipped
- 0379125 fix CMDLPanel setting unencoded pose param values
- a36ead8 [TF] Reverted Gas Passer respawn room fixes
- 8b52af0 Fix TF_COND_ROCKETPACK not being removed if player has no RocketPack
- 2b25174 Fix Entrance not getting using "mult_teleporter_recharge_rate"
- 873f43e fix: memory leak in server browser blacklist check
- 87bca06 fix: memory leak in sprite model
- ec89b70 [TF] Fix crash in CEntityBird::SpawnRandomBirds caused by recent bird fix
- ce9d75b update comments
- db05fc9 [TF] Allow TFBots to use the Wrap Assassin's alt-fire
- 5fe202c Fix Vaccinator icons persisting when changing displayed team
- 00a4141 Updated collection checklist behavior to account for cases where decorated weapons shared same paintkit index number
- adb82c7 Allow null caller on team_control_point's SetOwner input
- 38fd28f CTFPlayerModelPanel: Replace lerp magic number with macro
- 6ca522c CTFPlayerModelPanel: Clamp negative choreo scene time
- 139d53e Sync'd with manual changes
- fc3bd77 Updated armory controls to mimic December 2021 Workshop dialog QOL update
- 30d284f Update Footprint Coloring
- 936446a Improve
join_class's random algorithm to reduce the chance of failure - 954d02e chore: add empty space for formatting
- e8e0fdb feat: use KeyValuesAD instead
- 64ab46f fix: KeyValues memory leak in birds
- d0120a6 Fix
CHealthAccountPanelnot usingNegativeColorfor negative values - 5fc78ce Fix Minigun barrel movement velocity being updated multiple times per tick
- 6fc04f8 client: Do not leak event text in CTFHudPasstimeBallStatus (thanks LeakSanitizer)
- 70e3259 Fix Vaccinator charge sounds playing 2+ times/tick
- f453611 [TF] Fixed a bug where Gas Passer gas can cover players with gas in spawn rooms.
- 1a20bc8 [TF] Add null pointer checks for recent casual doors fix.
- 7334729 Fixed on-hit attributes not triggering on friendly disguises
- bed9522 [TF2] Map prefix check bug on Workshop maps
- cdc2c6c Fixed Widowmaker not giving metal on friendly disguises
This list of changes was auto generated.
Release-39 - Linux binaries (HL2DM Patch)
Release-38 - Linux binaries (Non-HL2DM)
Changes:
- 2b451a6 Merge remote-tracking branch 'upstream/master'
- 68c8b82 Fix CVoiceStatus::UpdateServerState not sending the correct vban state from the client
- 4111c27 Fix point_camera transmit state in multiplayer
- 57a8b64 Fix Wrangler shield not moving with sentrygun
This list of changes was auto generated.
Release-26 - Linux binaries [PRE-TF2 SDK: 32 bits]
Changes:
- 9b9ee9b Fix aspect ratio for custom detail sprite files:
This list of changes was auto generated.