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Releases: Adrianilloo/SourceSDK2013

Release-42 - Linux binaries (HL2DM Patch)

20 Jan 19:41

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Changes:

  • ba616f4 TEMP: Remove m_flGravity networking, to sync with HL2DM

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Release-40 - Linux binaries (Non-HL2DM)

17 Jan 03:36

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Changes:

  • 2a4a9f3 Merge remote-tracking branch 'upstream/master'
  • fd413c5 Always lowercase filenames in CUtlFilenameSymbolTable to fix loading packed files on Linux (fixes ValveSoftware#865)
  • 7191ecc Fix prediction error when crouchjumping
  • 2d3a6ef Mark m_flGravity as predicted field
  • 9dcf15e Network m_flGravity on entities
  • b2705ba Sync latest code from Team Fortress 2
  • 010c5cb fix net_graph using raw client interp
  • a202d4e Remove method from header file
  • 22344b1 Remove knockback-attribute-specific animation overrides for CTFScattergun
  • 26e394d Fix Detonator making world-detonation sound when attempting to fire underwater
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  • 7965665 gameplay: detonator jumps aren't considered self dmg jumps
  • 5cdfa5c Prevent disguise kit team selection from resetting at high latency [ oftware/Source-1-Games#2755 ]
  • a767644 Allow impulse 101 on caber
  • 632d29d hull fix
  • dfcf1ff Make sentry perform rocket fire gesture when player controlled
  • a85998a Fix players getting stuck in team unassigned on join
  • e83ecdf server: Ensure no buffer overflows when sscanf to char buffer [ ValveSoftware#878 ]
  • bdb5753 Fix overlapping footstep sound
  • ea310f2 Update hud_basechat.cpp
  • a7a88df Fix disguise_on_backstab not functioning for stab targets with TF_COND_HALLOWEEN_IN_HELL or TF_COND_HALLOWEEN_GHOST_MODE
  • 548e4e2 Fix viewpunch not being interpolated
  • 7a4a022 Add TF-specific tags to search paths in TF mod gameinfo
  • ec3adca include in previous if
  • 5d36df8 only remove ammo if 'm_iClip1' is smaller 'GetMaxClip1'
  • 202ed82 tf: update tracer rounds fix for spectators viewmodels
  • f75d714 Fix being able to throw Gas Passer through walls
  • a73672b Fixed pyrovision nullifying other voice pitch alteration
  • f3d6634 Fix for tracer rounds from the rifles
  • 089c9fe [TF2] Fix MoveableSubPanel showing while dead
  • 52e5aff feat: replace bitwise or operator
  • 74a7bf6 Allow server admins to change powerup mode convars without forcing cheats to be enabled
  • 655fb31 [TF2] Switching from the medigun while healing someone screws with viewmodels
  • 2cc7461 tf: fix incorrect stattrak conditional
  • 20877e4 tf: network handedness state to spectators
  • df743b1 fix miniguns spinning very slowly in third-person
  • b649037 tf2: Fix logo spinner from breaking
  • 4cb56f0 Deny only plays when not a bUsefulhit
  • bae343a Update tf_weapon_bottle.cpp
  • 23e6b73 tf: fix halloween spell projectiles not getting flipped
  • 0379125 fix CMDLPanel setting unencoded pose param values
  • a36ead8 [TF] Reverted Gas Passer respawn room fixes
  • 8b52af0 Fix TF_COND_ROCKETPACK not being removed if player has no RocketPack
  • 2b25174 Fix Entrance not getting using "mult_teleporter_recharge_rate"
  • 873f43e fix: memory leak in server browser blacklist check
  • 87bca06 fix: memory leak in sprite model
  • ec89b70 [TF] Fix crash in CEntityBird::SpawnRandomBirds caused by recent bird fix
  • ce9d75b update comments
  • db05fc9 [TF] Allow TFBots to use the Wrap Assassin's alt-fire
  • 5fe202c Fix Vaccinator icons persisting when changing displayed team
  • 00a4141 Updated collection checklist behavior to account for cases where decorated weapons shared same paintkit index number
  • adb82c7 Allow null caller on team_control_point's SetOwner input
  • 38fd28f CTFPlayerModelPanel: Replace lerp magic number with macro
  • 6ca522c CTFPlayerModelPanel: Clamp negative choreo scene time
  • 139d53e Sync'd with manual changes
  • fc3bd77 Updated armory controls to mimic December 2021 Workshop dialog QOL update
  • 30d284f Update Footprint Coloring
  • 936446a Improve join_class's random algorithm to reduce the chance of failure
  • 954d02e chore: add empty space for formatting
  • e8e0fdb feat: use KeyValuesAD instead
  • 64ab46f fix: KeyValues memory leak in birds
  • d0120a6 Fix CHealthAccountPanel not using NegativeColor for negative values
  • 5fc78ce Fix Minigun barrel movement velocity being updated multiple times per tick
  • 6fc04f8 client: Do not leak event text in CTFHudPasstimeBallStatus (thanks LeakSanitizer)
  • 70e3259 Fix Vaccinator charge sounds playing 2+ times/tick
  • f453611 [TF] Fixed a bug where Gas Passer gas can cover players with gas in spawn rooms.
  • 1a20bc8 [TF] Add null pointer checks for recent casual doors fix.
  • 7334729 Fixed on-hit attributes not triggering on friendly disguises
  • bed9522 [TF2] Map prefix check bug on Workshop maps
  • cdc2c6c Fixed Widowmaker not giving metal on friendly disguises

This list of changes was auto generated.

Release-39 - Linux binaries (HL2DM Patch)

23 Sep 00:08

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Changes:

  • e5fac02 TEMP: Sync PLAYER_FLAG_BITS with HL2DM

This list of changes was auto generated.

Release-38 - Linux binaries (Non-HL2DM)

18 Sep 23:18

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Changes:

  • 2b451a6 Merge remote-tracking branch 'upstream/master'
  • 68c8b82 Fix CVoiceStatus::UpdateServerState not sending the correct vban state from the client
  • 4111c27 Fix point_camera transmit state in multiplayer
  • 57a8b64 Fix Wrangler shield not moving with sentrygun

This list of changes was auto generated.

Release-26 - Linux binaries [PRE-TF2 SDK: 32 bits]

19 Oct 23:53

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Changes:

  • 9b9ee9b Fix aspect ratio for custom detail sprite files:

This list of changes was auto generated.