Releases: BeamNG/vscode-jbeam-editor
Releases · BeamNG/vscode-jbeam-editor
v0.4.3
- Bugfixes:
- Tweaked tooltip size
- Fixed node positions displayed in wrong coordinate system
- Fixed visualization status bar being larger than it should be, which was preventing a large portion of the UI from being interactable
- Rounding node position to 3 decimal places after moving nodes
v0.4.2
v0.4.1
Features:
- Added ability to click on status bar button to toggle connection with BeamNG
v0.4.0
Features:
- Node translation gizmo support - now you can translate nodes with a gizmo
- Flexmesh translation / rotation support - now fits the visualization in the simulation
- new 3D view toolbar - quick switches for most commonly used tools
- Mirror planes and symmetry support - highlights nodes across any detected mirror planes
- Symmetry error detection - detects where the symmetry across mirror planes seems to be broken
- JBeam legend pane - shows a legend of the JBeam types and colors
- Hydro and torsion hydro visualization
- Font changed to Cascadia Code for better readability
v0.3.92
v0.3.91
v0.3.9
v0.3.8
v0.3.7
- Bugfixes:
- fixed jbeam being hidden under z=0 plane
- fixed node label resizing in perspective mode when rotating camera
- no longer rendering "virtual" jbeam objects as it can be confusing
- Features:
- added torsion bar visualization
- added a setting "Show Node IDs" to show node ids regardless of where your cursor is in the jbeam file
- "focus Selected JBeam" enabled by default and works with other JBeam objects