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Texture update method that is quite useful with fast refresh rate monitors (e.g 480Hz or more)#2

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iancharest wants to merge 5 commits intomainfrom
texture_update
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Texture update method that is quite useful with fast refresh rate monitors (e.g 480Hz or more)#2
iancharest wants to merge 5 commits intomainfrom
texture_update

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@iancharest
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added a useful method to our opengl texture that allows recycling existing textures without needing to create new ones, therefore preventing any potential GPU leakage.

Added an update method to modify existing texture pixel data without reallocating the GPU object.
Clarified texture buffer update process and GPU management.
Simplified texture deletion process in README.
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