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Added AddFloatingPointErrorPreventer() to UKProxyGameObject because that seems like it could be helpful to have.

Added AddFloatingPointErrorPreventer() to UKProxyGameObject because that seems like it could be helpful to have.
Added a UKProxyExplosion class and support for the AffectedSubjects enum.  Added RemoveOnTime(float _time, float _randomizer) to UKProxyGameObject, which adds an auto-deleter script.  Default 10 seconds, no randomizer.
@PetersonE1 PetersonE1 changed the title Added FloatingPointErrorPreventer adder to the GameObject proxy Added FloatingPointErrorPreventer adder, RemoveOnTime adder, and Explosion component adder to the GameObject proxy Nov 23, 2021
@PetersonE1
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Added RemoveOnTime(float _time = 10f, float _randomizer = 0f) to the UKProxyGameObject to add an automatic object deletion script for easy object culling. Added UKProxyExplosion component so custom explosions can be made, and a AddExplosionComponent() function to the UKProxyGameObject.

Added the ability to add custom cheats to the whitelist directly instead of the previous workaround.
@PetersonE1
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Updated the UKStaticCheatsManager to include an "AddToWhitelist" function that can be used to add your cheat to the whitelist instead of the current workaround using "TRUE" or "FALSE" in the identifier name.

@PetersonE1 PetersonE1 changed the title Added FloatingPointErrorPreventer adder, RemoveOnTime adder, and Explosion component adder to the GameObject proxy Added FloatingPointErrorPreventer adder, RemoveOnTime adder, and Explosion component adder to the GameObject proxy, updated custom cheats whitelist Nov 30, 2021
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