Releases: Enoouo/Pro-CS2_DMA
Pro CS2 DMA v1.42 — Game Update Compatibility & Collision System Upgrade
🧩 Pro CS2 DMA v1.42
🎯 What's New / 更新内容
Overview | 概述
This update adapts to the latest game update, introduces a new crosshair-to-model collision system, adds world rendering for observation and debugging, and fixes several stability-related issues.
本次更新适配了最新游戏版本,引入了全新的准星与人物模型碰撞计算方式,新增世界渲染功能用于观察与调试,并修复了多项稳定性问题。
🎮 Game Update Support / 游戏更新适配
- Updated internal logic to fully support the latest game update.
适配最新游戏更新,确保核心功能正常运行。
🎯 Collision System Upgrade / 碰撞计算升级
- Reworked aiming collision logic using a new crosshair-to-player model collision calculation.
使用全新的 准星与人物模型碰撞计算方式,提升判定准确性与一致性。 - Improved precision and reliability of hit detection under different FOV and distance conditions.
在不同视野倍率与距离下,提升命中判定的稳定性与精度。
🌍 World Rendering Feature / 世界渲染功能
- Added world rendering functionality for observation and debugging purposes.
新增 渲染世界功能,用于场景观察与调试分析。 - Provides better insight into map geometry, spatial relationships, and internal logic behavior.
有助于分析地图结构、空间关系以及内部逻辑表现。
🧠 Stability & Crash Fixes / 稳定性与崩溃修复
- Fixed crashes caused by missing parameters in offset definitions.
修复因偏移量缺少参数而导致的闪退问题。 - Fixed several additional issues reported by users during normal usage.
修复了一些用户在使用过程中遇到的问题。
💡 Tip / 提示
After updating, it is recommended to restart the program completely to ensure all new logic and offsets are properly loaded.
更新后建议完全重启程序,以确保新的逻辑与偏移正确加载。
If there are no updates to the radar program, it will not be re-released. Please download it from the historical versions.
如雷达程序没有更新内容将不再重复发布,请从历史版本中下载。
Made with ❤️ by Enoooo
If you enjoy this project, please ⭐ Star the repository to support continued development.
如果你喜欢本项目,请为仓库点亮一颗 ⭐,支持后续持续更新!
Pro CS2 DMA v1.41 — Weapon Group Fixes & Stability Improvements
🧩 Pro CS2 DMA v1.41
🎯 What's New / 更新内容
Overview | 概述
This update focuses on stability and configuration reliability, addressing weapon group configuration issues and resolving crashes reported by some users.
本次更新主要围绕稳定性与配置可靠性,修复了武器组配置错误以及部分用户出现的闪退问题。
🔫 Weapon Group Fix / 武器组配置修复
- Fixed an issue where weapon group configurations were incorrectly applied or loaded in certain cases.
修复武器组配置在部分情况下加载或应用错误的问题。 - Improved validation logic to prevent invalid or mismatched weapon group settings.
增强配置校验逻辑,避免错误或不一致的武器组参数。
🧠 Stability Improvements / 稳定性改进
- Fixed a crash issue affecting some users under specific runtime conditions.
修复部分用户在特定运行环境下出现的闪退问题。 - Improved error handling to enhance overall runtime robustness.
优化异常处理机制,提升整体运行稳定性。
💡 Tip / 提示
If you encounter unexpected behavior after updating, try deleting old configuration files and letting the program regenerate them.
若更新后仍出现异常行为,建议删除旧配置文件并重新生成。
If there are no updates to the radar program, it will not be re-released. Please download it from the historical versions.
如雷达程序没有更新内容将不再重复发布,请从历史版本中下载。
Made with ❤️ by Enoooo
If you enjoy this project, please ⭐ Star the repository to support ongoing development.
如果你喜欢本项目,请为仓库点亮一颗 ⭐ 来支持后续更新!
Pro CS2 DMA v1.40 — Flashbang Detection & Stability Fixes
🧩 Pro CS2 DMA v1.40
🎯 What's New / 更新内容
Overview | 概述
This update focuses on improving aiming logic, display behavior, trigger stability, and core memory module reliability.
本次更新主要围绕瞄准逻辑、显示行为、磁力扳机稳定性以及底层模块可靠性进行优化和修复。
⚡ Aimbot Enhancement / 瞄准辅助增强
- Added flashbang detection to the aiming assist system.
The aimbot will now intelligently stop aiming while the player is blinded.
在瞄准辅助中新增 闪光弹检测功能,当玩家被闪光致盲时将智能暂停瞄准逻辑。
🖥️ Display & Rendering Fixes / 显示与渲染修复
- Fixed an issue where the program window failed to move correctly across multiple monitors.
修复程序窗口在多显示器环境中无法正确移动的问题。 - Resolved incorrect adaptive rendering resolution behavior, ensuring consistent rendering quality.
修复渲染层分辨率自适应不正确的问题,使不同分辨率下画面保持一致质量。
🔫 Triggerbot Improvement / 磁力扳机修复
- Fixed an issue where the magnet trigger failed to shoot under certain conditions.
修复磁力扳机在部分情况下无法正常开枪的问题。
🧠 Core Stability Fix / 核心稳定性修复
- Fixed a rare issue where the program failed to locate the client.dll Base Address.
修复部分情况下无法找到 client.dll 基址 的问题,提升整体稳定性。
💡 Tip / 提示
Please restart the program after updating to ensure all modules reload properly.
更新后建议完全重启程序,以确保所有模块正确加载。
Made with ❤️ by Enoooo
If you enjoy this project, please ⭐ Star the repository to support ongoing development.
如果你喜欢本项目,请为仓库点亮一颗 ⭐,支持后续更新!
Pro CS2 DMA v1.39
🎯 What's New / 更新内容
Overview | 概述
This update focuses on improving the overall experience through a complete UI redesign, optimized weapon-group configuration, and several refined system-level adjustments.
本次更新以提升整体使用体验为核心,重构了 UI 界面,优化了武器组逻辑,并改进了多处细节表现。
🖥️ UI Redesign / 界面重构
- Rebuilt the entire interface layout with a cleaner, more intuitive visual hierarchy
全面重构界面布局,视觉更简洁、层次更清晰
🔫 Weapon Group Enhancements / 武器组优化
- Reorganized weapon group configuration logic for more intuitive control
重新设计武器组配置逻辑,操作更直观 - Unified aiming and trigger behaviors across different weapon categories
提升不同武器组间的瞄准与触发逻辑一致性
⚙️ General Improvements / 细节改进
- Improved memory efficiency and runtime performance for greater stability
优化内存占用与运行性能,整体更稳定流畅
💡 Tip / 提示
Before updating, it’s recommended to back up your existing configuration files — some structures have been updated in this version.
建议在更新前备份旧版配置文件,以防配置结构变更导致数据丢失。
🧭 How to Update / 更新方式
- 📦 Download the latest
Pro CS2 DMA v1.39package from the Releases page
从 Releases 页面 下载最新版本 - 🧹 Delete or replace the old executable files, keeping your
configfolder if needed
删除旧版本可执行文件(如需保留配置可保留config文件夹) - ▶ Run
Pro CS2.exeand enjoy the new version!
运行Pro CS2.exe,体验焕然一新的版本!
Made with ❤️ by Enoooo
If you enjoy the project, please ⭐ Star the repository to support continued development.
如果你喜欢本项目,请为仓库点亮一颗 ⭐ 来支持后续更新!
Version 1.38
Changelog:
- 🛠️ Follow game engine updates
- 🛠️Add randomness to aimbot with parameter aimbot_random=1. Default status: enabled
更新日志:
- 🛠️ 跟随游戏引擎更新
- 🛠️ 为aimbot添加随机性,参数为aimbot_random=1,默认为开启状态
Version 1.37
Changelog:
- 🛠️ Fix errors caused by the game update
- 🛠️Fix an issue that causes aimbot to fail (reported by some users)
更新日志:
- 🛠️ 修复游戏更新导致的某些错误
- 🛠️ 修复一个导致aimbot会失效的问题(某些用户反馈)
Version 1.36
Changelog:
- 🛠️ Add targetSwitchDelay
- ⚙ Update the method for obtaining the current map name
更新日志:
- 🛠️ 增加目标切换延迟参数 targetSwitchDelay
- ⚙ 更新地图名获取方式
Triggerbot is temporarily disabled, will be fixed later.
Version 1.35
Changelog:
- ✨ Customizable overlay positioning/sizing
- 🛠️ OS version-aware offset configuration
- ⏱️ Added kill-delay and target-lock intervals
- 🤝 MAKCU Support
- ⚙ Support for more system versions
- 🧭 Radar Auto-Refresh
更新日志:
- ✨ 可自定义覆盖层位置和大小
- 🛠️ 可自定义系统版本和对应偏移量
- ⏱️ 添加击杀和锁定间隔
- 🤝 支持 MAKCU
- ⚙ 支持更多系统版本
- 🧭 网页雷达自动刷新
Version 1.34
Changelog:
- Increased radar data transmission frequency for smoother radar performance.
- Added support for additional system version numbers.
- Enabled memory mapping; if mmap.txt is present in the root directory, it will be activated.
- Fixed an issue with abnormal hand bone display.
更新日志:
- 增加雷达数据传输频率,使雷达更平滑
- 增加一些系统版本号的支持
- 支持内存映射,如果根目录有mmap.txt文件则启用
- 修复手部骨骼显示异常问题
Ps: There are still some update contents that need time for organization and testing. They will be released later.
还有一些更新内容,但是需要时间整理测试,晚点发布。