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FranciscoCanas edited this page Dec 29, 2012 · 3 revisions

Features to Implement

Mechanics

  • Tile-based mapping (using open source lib)
  • Enemies Class
  • Shooting using edge or line-based collision detection
  • Punching and kicking

Game stages for episode one

  • Scrolling map shoot-out scene
  • Wave-based defense shoot-out scene
  • Foot chase sequence
  • Boss fight
  • p1 vs p2 falling down side of scraper fist fight
  • Worst Movie Death Scene Ever scene
  • Cinematic Introduction
  • Cinematic Story cut-scenes

Extras

  • Infinite, incremental-difficulty wave-based defense shoot-out

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