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Releases: JulienML/BetterChat

v3.1.0

27 Jul 11:37

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🚀 New features:

  • The plugin is now active if you join a game that has already started.

🔧 Bugs fixed:

  • Fixed a bug where messages were not filtered before the countdown starts and after the game stops (i.e. during the score display). (#9)
  • Fixed a bug where written messages were no longer blocked since the patch 2.52. (#11)
  • Fixed a bug that prevented access to "Toxicity Scores" option if the "Message Filter" option was not checked.

🔧 Small adjustments:

  • The Message Filter configuration table header now remains visible when you scroll down. (#12)

v3.0.4

31 Jan 19:19

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🔧 Small adjustments:

v3.0.3

02 Dec 21:14

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🔧 Bugs fixed:

  • Fixed a bug that crashed the game when you were sending a message in the main menu party chat.
  • Fixed a bug that crashed the game when you were spectating a game.
  • Fixed a bug that crashed the game when when you weren't join any team in a private match.
  • Fixed a bug that crashed the game when you were watching a replay.

v3.0.2

28 Sep 17:34

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🔧 Small adjustment:

  • Change of package manager : switch from NuGet to vcpkg

v3.0.1

16 Sep 14:44

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🔧 Bugs fixed:

  • Fixed a bug where the plugin could not be built due to a “missing NuGet packages” error.

v3.0.0

16 Sep 10:21

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🚀 New features:

  • You can now create several configurations and assign them to the game modes you want. (#2)

🔧 Bugs fixed:

  • Fixed a bug where toxicity scores remained visible if the “Message filter” option was disabled.

v2.2.2

13 Jul 17:43

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🔧 Bugs fixed:

  • Fixed a bug where owngoal and unwanted_pass settings were not working correctly.

v2.2.1

06 Jul 17:39

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🔧 Small adjustments:

  • Fixing an issue with the LOG function
  • Passing plugin parameters in the JSON file

v2.2.0

22 Jun 15:44

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🚀 New features:

  • Timestamps are now erased if the message is erased.

🔧 Bugs fixed:

  • Fixed a bug where kick-off messages were not displayed at first kick-off and overtime kick-off.

v.2.1.0

11 May 11:23

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🚀 New features:

  • You can now choose if written messages are counted in the toxicity scores at the end of the game.