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Releases: Kicshikxo/Pico-TD

v1.2.6

26 Jan 18:38

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upgrade to bevy 1.18.0

v1.2.5

06 Nov 00:57

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upgrade to bevy 1.17.2

v1.2.4

14 Sep 15:37

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Add zero speed and some code improvements

v1.2.3

31 Aug 15:51

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Translations into Chinese, Japanese and Korean have been added. Support for android devices has also been added.

v1.2.0

26 May 22:31

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Button icons display and support for window resizing were added. Also bevy was updated to version 0.16.

v1.1.3

18 Mar 21:54

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The format of the level files has been changed in this release. The ability to set a different color for each enemy path has been added. Also small code fixes

v1.1.2

16 Mar 00:12

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This is a minor update which is mainly aimed at improving the code and fixing small minor gameplay elements

v1.1.0

13 Mar 14:00

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The new version includes enemy path showing and minor code improvements

v1.0.0

11 Mar 23:08

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After three months of development, Pico TD is finally in release! What started as an exploration of the engine has now grown into a fully playable tower defense game inspired by the Bloons TD series.

This is just the beginning - I plan to add more levels, improve balance, and optimize the code. Your feedback is invaluable, so give it a try and let me know what you think!