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1 change: 1 addition & 0 deletions documentation/fabmetheus_utilities.euclidean.html
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<strong>__date__</strong> = '$Date: 2008/21/04 $'<br>
<strong>__license__</strong> = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'<br>
<strong>absolute_import</strong> = _Feature((2, 5, 0, 'alpha', 1), (2, 7, 0, 'alpha', 0), 16384)<br>
<strong>globalChannelRatio</strong> = 0.003<br>
<strong>globalGoldenAngle</strong> = 3.883222077450933<br>
<strong>globalGoldenRatio</strong> = 1.618033988749895<br>
<strong>globalTau</strong> = 6.283185307179586</td></tr></table><p>
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<td colspan=2><tt>Class&nbsp;to&nbsp;hold&nbsp;grid&nbsp;variables.<br>&nbsp;</tt></td></tr>
<tr><td>&nbsp;</td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="GridDerivation-__init__"><strong>__init__</strong></a>(self, elementNode)</dt><dd><tt>Set&nbsp;defaults.</tt></dd></dl>
<dl><dt><a name="GridDerivation-__init__"><strong>__init__</strong></a>(self, elementNode)</dt></dl>

</td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
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</td><td width="25%" valign=top><a href="fabmetheus_utilities.geometry.creation.square.html">square</a><br>
<a href="fabmetheus_utilities.geometry.creation.teardrop.html">teardrop</a><br>
<a href="fabmetheus_utilities.geometry.creation.text.html">text</a><br>
<a href="fabmetheus_utilities.geometry.creation.voronoi.html">voronoi</a><br>
</td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#55aa55">
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<dl><dt><a name="-getGeometryOutputByLoop"><strong>getGeometryOutputByLoop</strong></a>(elementNode, sideLoop)</dt><dd><tt>Get&nbsp;geometry&nbsp;output&nbsp;by&nbsp;side&nbsp;loop.</tt></dd></dl>
<dl><dt><a name="-getGeometryOutputByManipulation"><strong>getGeometryOutputByManipulation</strong></a>(elementNode, sideLoop)</dt><dd><tt>Get&nbsp;geometry&nbsp;output&nbsp;by&nbsp;manipulation.</tt></dd></dl>
<dl><dt><a name="-getInradius"><strong>getInradius</strong></a>(defaultInradius, elementNode)</dt><dd><tt>Get&nbsp;inradius.</tt></dd></dl>
<dl><dt><a name="-getInradiusFirstByHeightWidth"><strong>getInradiusFirstByHeightWidth</strong></a>(defaultInradius, elementNode)</dt><dd><tt>Get&nbsp;inradius,&nbsp;by&nbsp;first&nbsp;checking&nbsp;for&nbsp;the&nbsp;width&nbsp;and&nbsp;height.</tt></dd></dl>
<dl><dt><a name="-getMinimumRadius"><strong>getMinimumRadius</strong></a>(beginComplexSegmentLength, endComplexSegmentLength, radius)</dt><dd><tt>Get&nbsp;minimum&nbsp;radius.</tt></dd></dl>
<dl><dt><a name="-getNewDerivation"><strong>getNewDerivation</strong></a>(elementNode)</dt><dd><tt>Get&nbsp;new&nbsp;derivation.</tt></dd></dl>
<dl><dt><a name="-getNumberOfBezierPoints"><strong>getNumberOfBezierPoints</strong></a>(begin, elementNode, end)</dt><dd><tt>Get&nbsp;the&nbsp;numberOfBezierPoints.</tt></dd></dl>
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html><head><title>Python: module fabmetheus_utilities.geometry.creation.voronoi</title>
</head><body bgcolor="#f0f0f8">

<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="heading">
<tr bgcolor="#7799ee">
<td valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial">&nbsp;<br><big><big><strong><a href="fabmetheus_utilities.html"><font color="#ffffff">fabmetheus_utilities</font></a>.<a href="fabmetheus_utilities.geometry.html"><font color="#ffffff">geometry</font></a>.<a href="fabmetheus_utilities.geometry.creation.html"><font color="#ffffff">creation</font></a>.voronoi</strong></big></big> ($Date: 2008/02/05 $)</font></td
><td align=right valign=bottom
><font color="#ffffff" face="helvetica, arial"><a href=".">index</a><br><a href="file:/home/enrique/Desktop/backup/babbleold/script/reprap/fabmetheus/fabmetheus_utilities/geometry/creation/voronoi.py">/home/enrique/Desktop/backup/babbleold/script/reprap/fabmetheus/fabmetheus_utilities/geometry/creation/voronoi.py</a></font></td></tr></table>
<p><tt>Grid path points.</tt></p>
<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#aa55cc">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Modules</strong></big></font></td></tr>

<tr><td bgcolor="#aa55cc"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td><td>&nbsp;</td>
<td width="100%"><table width="100%" summary="list"><tr><td width="25%" valign=top><a href="__init__.html">__init__</a><br>
<a href="fabmetheus_utilities.euclidean.html">fabmetheus_utilities.euclidean</a><br>
</td><td width="25%" valign=top><a href="fabmetheus_utilities.geometry.geometry_utilities.evaluate.html">fabmetheus_utilities.geometry.geometry_utilities.evaluate</a><br>
<a href="fabmetheus_utilities.intercircle.html">fabmetheus_utilities.intercircle</a><br>
</td><td width="25%" valign=top><a href="fabmetheus_utilities.geometry.creation.lineation.html">fabmetheus_utilities.geometry.creation.lineation</a><br>
<a href="math.html">math</a><br>
</td><td width="25%" valign=top><a href="fabmetheus_utilities.geometry.geometry_tools.path.html">fabmetheus_utilities.geometry.geometry_tools.path</a><br>
<a href="random.html">random</a><br>
</td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ee77aa">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Classes</strong></big></font></td></tr>

<tr><td bgcolor="#ee77aa"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td><td>&nbsp;</td>
<td width="100%"><dl>
<dt><font face="helvetica, arial"><a href="fabmetheus_utilities.geometry.creation.voronoi.html#VoronoiDerivation">VoronoiDerivation</a>
</font></dt></dl>
<p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#ffc8d8">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#000000" face="helvetica, arial"><a name="VoronoiDerivation">class <strong>VoronoiDerivation</strong></a></font></td></tr>

<tr bgcolor="#ffc8d8"><td rowspan=2><tt>&nbsp;&nbsp;&nbsp;</tt></td>
<td colspan=2><tt>Class&nbsp;to&nbsp;hold&nbsp;voronoi&nbsp;variables.<br>&nbsp;</tt></td></tr>
<tr><td>&nbsp;</td>
<td width="100%">Methods defined here:<br>
<dl><dt><a name="VoronoiDerivation-__init__"><strong>__init__</strong></a>(self, elementNode)</dt></dl>

</td></tr></table></td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#eeaa77">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Functions</strong></big></font></td></tr>

<tr><td bgcolor="#eeaa77"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td><td>&nbsp;</td>
<td width="100%"><dl><dt><a name="-addVoronoiPoint"><strong>addVoronoiPoint</strong></a>(begin, end, midX, loop, rotatedBegin, rotatedEnd)</dt><dd><tt>Add&nbsp;voronoi&nbsp;point&nbsp;to&nbsp;loop.</tt></dd></dl>
<dl><dt><a name="-getGeometryOutput"><strong>getGeometryOutput</strong></a>(elementNode)</dt><dd><tt>Get&nbsp;vector3&nbsp;vertexes&nbsp;from&nbsp;attribute&nbsp;dictionary.</tt></dd></dl>
<dl><dt><a name="-getGeometryOutputByArguments"><strong>getGeometryOutputByArguments</strong></a>(arguments, elementNode)</dt><dd><tt>Get&nbsp;vector3&nbsp;vertexes&nbsp;from&nbsp;attribute&nbsp;dictionary&nbsp;by&nbsp;arguments.</tt></dd></dl>
<dl><dt><a name="-getNewDerivation"><strong>getNewDerivation</strong></a>(elementNode)</dt><dd><tt>Get&nbsp;new&nbsp;derivation.</tt></dd></dl>
<dl><dt><a name="-getVoronoiLoopByPoint"><strong>getVoronoiLoopByPoint</strong></a>(inside, loop, outside)</dt><dd><tt>Get&nbsp;voronoi&nbsp;loop&nbsp;enclosing&nbsp;the&nbsp;inside.</tt></dd></dl>
<dl><dt><a name="-getVoronoiLoopByPoints"><strong>getVoronoiLoopByPoints</strong></a>(inside, loop, outsides)</dt><dd><tt>Get&nbsp;voronoi&nbsp;loop&nbsp;enclosing&nbsp;the&nbsp;inside.</tt></dd></dl>
<dl><dt><a name="-processElementNode"><strong>processElementNode</strong></a>(elementNode)</dt><dd><tt>Process&nbsp;the&nbsp;xml&nbsp;element.</tt></dd></dl>
</td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#55aa55">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Data</strong></big></font></td></tr>

<tr><td bgcolor="#55aa55"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td><td>&nbsp;</td>
<td width="100%"><strong>__author__</strong> = 'Enrique Perez (perez_enrique@yahoo.com)'<br>
<strong>__credits__</strong> = 'Art of Illusion &lt;http://www.artofillusion.org/&gt;'<br>
<strong>__date__</strong> = '$Date: 2008/02/05 $'<br>
<strong>__license__</strong> = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'<br>
<strong>absolute_import</strong> = _Feature((2, 5, 0, 'alpha', 1), (2, 7, 0, 'alpha', 0), 16384)</td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#7799ee">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Author</strong></big></font></td></tr>

<tr><td bgcolor="#7799ee"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td><td>&nbsp;</td>
<td width="100%">Enrique&nbsp;Perez&nbsp;(perez_enrique@yahoo.com)</td></tr></table><p>
<table width="100%" cellspacing=0 cellpadding=2 border=0 summary="section">
<tr bgcolor="#7799ee">
<td colspan=3 valign=bottom>&nbsp;<br>
<font color="#ffffff" face="helvetica, arial"><big><strong>Credits</strong></big></font></td></tr>

<tr><td bgcolor="#7799ee"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td><td>&nbsp;</td>
<td width="100%">Art&nbsp;of&nbsp;Illusion&nbsp;&lt;<a href="http://www.artofillusion.org/">http://www.artofillusion.org/</a>&gt;</td></tr></table>
</body></html>
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<dl><dt><a name="-getFileTextGivenDirectoryFileName"><strong>getFileTextGivenDirectoryFileName</strong></a>(directory, fileName)</dt><dd><tt>Get&nbsp;the&nbsp;entire&nbsp;text&nbsp;of&nbsp;a&nbsp;file&nbsp;with&nbsp;the&nbsp;given&nbsp;file&nbsp;name&nbsp;in&nbsp;the&nbsp;given&nbsp;directory.</tt></dd></dl>
<dl><dt><a name="-getFolders"><strong>getFolders</strong></a>(directory)</dt><dd><tt>Get&nbsp;the&nbsp;folder&nbsp;list&nbsp;in&nbsp;a&nbsp;directory.</tt></dd></dl>
<dl><dt><a name="-getGlobalRepositoryDialogValues"><strong>getGlobalRepositoryDialogValues</strong></a>()</dt><dd><tt>Get&nbsp;the&nbsp;global&nbsp;repository&nbsp;dialog&nbsp;values.</tt></dd></dl>
<dl><dt><a name="-getLowerUpperFileTypes"><strong>getLowerUpperFileTypes</strong></a>(fileTypes)</dt><dd><tt>Get&nbsp;lower&nbsp;and&nbsp;upper&nbsp;file&nbsp;types&nbsp;from&nbsp;lower&nbsp;list.</tt></dd></dl>
<dl><dt><a name="-getPathInFabmetheusFromFileNameHelp"><strong>getPathInFabmetheusFromFileNameHelp</strong></a>(fileNameHelp)</dt><dd><tt>Get&nbsp;the&nbsp;directory&nbsp;path&nbsp;from&nbsp;file&nbsp;name&nbsp;help.</tt></dd></dl>
<dl><dt><a name="-getProfileBaseName"><strong>getProfileBaseName</strong></a>(repository)</dt><dd><tt>Get&nbsp;the&nbsp;profile&nbsp;base&nbsp;file&nbsp;name.</tt></dd></dl>
<dl><dt><a name="-getProfileName"><strong>getProfileName</strong></a>(name, repository)</dt><dd><tt>Get&nbsp;the&nbsp;name,&nbsp;joined&nbsp;with&nbsp;the&nbsp;profile&nbsp;directory&nbsp;if&nbsp;there&nbsp;is&nbsp;one.</tt></dd></dl>
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<br />
<a href="#Operation">Operation</a><br />
<a href="#Settings">Settings</a><br />
&nbsp;&nbsp;<a href="#Add Boundaries">Add Boundaries</a><br />
&nbsp;&nbsp;<a href="#Add Layer Template to SVG">Add Layer Template to SVG</a><br />
&nbsp;&nbsp;<a href="#Add Loops">Add Loops</a><br />
&nbsp;&nbsp;<a href="#Add Paths">Add Paths</a><br />
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<a name="Settings" id="Settings"></a><h2>Settings</h2>
<hr>

<a name="Add Boundaries" id="Add Boundaries"></a><h3>Add Boundaries</h3>

Default is on.<br>
<br>
If 'Add Boundaries' is selected, the boundaries will be added in blue to the the scalable vector graphics output.<br>
<br>

<a name="Add Layer Template to SVG" id="Add Layer Template to SVG"></a><h3>Add Layer Template to SVG</h3>

Default is on.<br>
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<br>
<a name="Sharpest Angle" id="Sharpest Angle"></a><h3>Sharpest Angle</h3>

Default: 60 degrees<br>
Default: 63 degrees<br>
<br>
Defines the sharpest angle that a thread is allowed to make before it is separated into two threads. If 'Sharpest Angle' is too low, the extruder will stop and start often, slowing printing and putting more wear and tear on the extruder. If 'Sharpest Angle' is too high, then threads will almost double back on themselves, leading to bumps in the fill, and sometimes filament being dragged by the nozzle.<br>
<br>
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<a href="skeinforge_application.skeinforge_plugins.craft_plugins.oozebane.html">oozebane</a><br>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.outset.html">outset</a><br>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.preface.html">preface</a><br>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.qqtemperature.html">qqtemperature</a><br>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.raft.html">raft</a><br>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.scale.html">scale</a><br>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.skin.html">skin</a><br>
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<br>
<a name="Volume Fraction" id="Volume Fraction"></a><h3>Volume Fraction</h3>

Default: 0.82<br>
Default: 0.93<br>
<br>
The 'Volume Fraction' is the estimated volume of the thread compared to the box defined by the layer height and infill width. This is used in dwindle, splodge, and statistic. It is in inset because inset is a required extrusion tool, earlier in the chain than dwindle and splodge. In dwindle and splodge it is used to determine the filament volume, in statistic it is used to determine the extrusion diameter.<br>
<br>
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><td align=right valign=bottom
><font color="#ffffff" face="helvetica, arial"><a href=".">index</a><br><a href="file:/home/enrique/Desktop/backup/babbleold/script/reprap/fabmetheus/skeinforge_application/skeinforge_plugins/craft_plugins/preface.py">/home/enrique/Desktop/backup/babbleold/script/reprap/fabmetheus/skeinforge_application/skeinforge_plugins/craft_plugins/preface.py</a></font></td></tr></table>
<p>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.outset.html">Previous</a> / <a href="skeinforge_application.skeinforge_plugins.craft_plugins.raft.html">Next</a> / <a href="contents.html">Contents</a>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.outset.html">Previous</a> / <a href="skeinforge_application.skeinforge_plugins.craft_plugins.qqtemperature.html">Next</a> / <a href="contents.html">Contents</a>
</p>
<p><tt><br>
Preface converts the svg slices into gcode extrusion layers, optionally with home, positioning, turn off, and unit commands.<br>
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<br />
<br />
<p>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.outset.html">Previous</a> / <a href="skeinforge_application.skeinforge_plugins.craft_plugins.raft.html">Next</a> / <a href="contents.html">Contents</a>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.outset.html">Previous</a> / <a href="skeinforge_application.skeinforge_plugins.craft_plugins.qqtemperature.html">Next</a> / <a href="contents.html">Contents</a>
</p>
<hr>
</p>
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><td align=right valign=bottom
><font color="#ffffff" face="helvetica, arial"><a href=".">index</a><br><a href="file:/home/enrique/Desktop/backup/babbleold/script/reprap/fabmetheus/skeinforge_application/skeinforge_plugins/craft_plugins/raft.py">/home/enrique/Desktop/backup/babbleold/script/reprap/fabmetheus/skeinforge_application/skeinforge_plugins/craft_plugins/raft.py</a></font></td></tr></table>
<p>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.preface.html">Previous</a> / <a href="skeinforge_application.skeinforge_plugins.craft_plugins.scale.html">Next</a> / <a href="contents.html">Contents</a>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.qqtemperature.html">Previous</a> / <a href="skeinforge_application.skeinforge_plugins.craft_plugins.scale.html">Next</a> / <a href="contents.html">Contents</a>
</p>
<p><tt><br>
Raft is a plugin to create a raft, elevate the nozzle and set the temperature. A raft is a flat base structure on top of which your object is being build and has a few different purposes. It fills irregularities like scratches and pits in your printbed and gives you a nice base parallel to the printheads movement. It also glues your object to the bed so to prevent warping in bigger object. The rafts base layer performs these tricks while the sparser interface layer(s) help you removing the object from the raft after printing. It is based on the Nophead's reusable raft, which has a base layer running one way, and a couple of perpendicular layers above. Each set of layers can be set to a different temperature. There is the option of having the extruder orbit the raft for a while, so the heater barrel has time to reach a different temperature, without ooze accumulating around the nozzle.<br>
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<br />
<br />
<p>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.preface.html">Previous</a> / <a href="skeinforge_application.skeinforge_plugins.craft_plugins.scale.html">Next</a> / <a href="contents.html">Contents</a>
<a href="skeinforge_application.skeinforge_plugins.craft_plugins.qqtemperature.html">Previous</a> / <a href="skeinforge_application.skeinforge_plugins.craft_plugins.scale.html">Next</a> / <a href="contents.html">Contents</a>
</p>
<hr>
</p>
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<dl><dt><a name="RaftSkein-addInterfaceTables"><strong>addInterfaceTables</strong></a>(self, interfaceExtrusionWidth)</dt><dd><tt>Add&nbsp;interface&nbsp;tables.</tt></dd></dl>

<dl><dt><a name="RaftSkein-addLayerFromEndpoints"><strong>addLayerFromEndpoints</strong></a>(self, endpoints, feedRateMultiplier, flowRateMultiplier, layerLayerThickness, layerThicknessRatio, step, z)</dt><dd><tt>Add&nbsp;a&nbsp;layer&nbsp;from&nbsp;endpoints&nbsp;and&nbsp;raise&nbsp;the&nbsp;extrusion&nbsp;top.</tt></dd></dl>
<dl><dt><a name="RaftSkein-addLayerFromEndpoints"><strong>addLayerFromEndpoints</strong></a>(self, endpoints, feedRateMultiplier, flowRateMultiplier, layerLayerThickness, layerThicknessRatio, step, tagStart, z)</dt><dd><tt>Add&nbsp;a&nbsp;layer&nbsp;from&nbsp;endpoints&nbsp;and&nbsp;raise&nbsp;the&nbsp;extrusion&nbsp;top.</tt></dd></dl>

<dl><dt><a name="RaftSkein-addLayerLine"><strong>addLayerLine</strong></a>(self, z)</dt><dd><tt>Add&nbsp;the&nbsp;layer&nbsp;gcode&nbsp;line&nbsp;and&nbsp;close&nbsp;the&nbsp;last&nbsp;layer&nbsp;gcode&nbsp;block.</tt></dd></dl>

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