The LE1 Autoload.ini enabler ASI re-implements several parts of the LE1 DLC system, which were disabled in the PS3 port of ME1 (which Legendary Edition is based off), as the DLC was integrated into the main game files. This ASI is crucial to LE1 modding and is automatically installed as part of all LE1 mods.
This ASI makes the following changes to the game:
- TFC and ISB files will be registered for use if they are located in a DLC mod folder, before the main game window loads (in mount priority order)
- DLC mounts when the main menu loads (as soon as 'start game' is pressed):
- Global TLK and plot related files will be registered for use
- 2DA tables via Autoload.ini are merged in memory
- Packages declared as GlobalPackage in the Autoload.ini file will be permanently loaded (rooted) in memory. You must use an ObjectReferencer for this feature to work properly. This occurs after all Autoload.ini files have been processed.
- New console command:
profile autoloadshows information about mounted DLC information from autoload.ini
The autoload log file details the mount process.
Changes in this release
- Console is not closed on mount completion which prevented other ASIs from outputting to the console
- New experimental TLK override system via -experimental-tlk-override, which may come enabled automatically in a later build