What's Changed
- Debugging - scroll to stopped event line
- Update to Godot 4.6
- Rework completions v1 - use ShouldTriggerCompletion, custom trigger and draw completions popup
- Fix/improve completion triggering, filtering and insertion
- draw diagnostic underlines below completion popup
- Refactor theme overrides to new central Dark theme
- ✨ Create new Light theme
- ✨ Add option to toggle theme in settings
- Persist selected theme to AppState
- README.md: update debug heading by @knocte in #61
New Contributors
Full Changelog: v0.1.19...v0.1.20