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Nook001/README.md

Hi, I'm Yuanzhi Liu (刘远志) 👋

💻 Backend Developer | 🎮 Graphics & Game Enthusiast | 🤖 AI Explorer

University of Warwick (CS) & HKUST (Exchange) Student
Based in Shenzhen / UK


🛠 Tech Stack

Domain Skills
Languages Java Kotlin Python C# HLSL Go
Backend Spring Boot Redis MySQL RabbitMQ
Game/Client Unity Flutter JavaFX
AI & Tools PyTorch LangGraph Git

⏳ My Journey (Timeline)

这是一个结合了教育与职业经历的时间轴。

Date Type Event / Role
2026.01 - Present 💼 Distributed System Dev Intern @ ISCAS (Remote)
Institute of Software Chinese Academy of Sciences
Developing features for high-performance object storage system RustFS.
2025.12 - Present 💼 Backend Dev Intern @ Shopee (Shenzhen)
Digital Bank Team. Handling async tasks, validators, and financial flow reconciliation for loan products.
2025.09 - 2026.06 🎓 Exchange Student @ HKUST
Hong Kong University of Science and Technology
Computer Engineering (Top 20%). Focus: Deep Learning, CV, Distributed Systems.
2025.06 - 2025.09 💼 SDK Dev Intern @ OPPO (Shenzhen)
Optimized OpushSDK automation tools covering 50+ top apps. Fixed multi-threading concurrency issues.
2024.07 - 2024.09 💼 Industrial Software Dev @ Jinji Intelligent
Reduced drawing packaging time by 80% using JavaFX. Migrated 5k lines of code from Java to Kotlin.
2023.09 - 2027.06 🎓 BSc Computer Science @ University of Warwick (UK)
Grade: 2:1. Focus: Functional Programming, Security, AI.

🚀 Featured Projects & Mods

🎮 Game Dev & Graphics

  • Dynamic Shader (Stardew Valley Mod)
    • Achieved 35,600+ Downloads on NexusMods. Top Trending.
    • Injected custom HLSL shaders into the game to simulate 3D lighting in a 2D environment (HD2D effect).
    • Tech: HLSL, GPU Batching, C#, Harmony.
  • Traffic & Junction Simulator (Unity)
    • Discrete traffic simulation using C# and WinUI3 tailored for commercial analysis.
    • Seamlessly embedded into Unity3D for real-time rendering.

☁️ Backend & AI

  • User Growth & Lottery Platform
    • DDD Architecture. Decoupled logic using Chain of Responsibility.
    • High-concurrency handling with Redis (Lua scripts) and RabbitMQ for peak traffic shaving.
  • AI Interview Agent (LangGraph)
    • Orchestrated complex interview flows using StateGraph.
    • Function Calling for structured JD parsing and real-time exam generation.

📊 GitHub Stats

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profile views

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