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OmarAglan/README.md

๐Ÿ‘‹ Hello World, I'm Omar Aglan

Typing SVG

๐Ÿ’ซ About Me

const omar = {
    role: "Founder at Pyramid Systems Inc. & Lead Software Engineer",
    code: ["C", "C++", "C#", "Python", "HTML", "CSS", "JavaScript", "TypeScript", "Makefile", "Assembly"],
    technologies: {
        frontEnd: ["React.js", "Next.js", "TypeScript", "Tailwind CSS"],
        backEnd: ["Node.js", "Express.js"],
        gamedev: ["Unity", "OpenGL","DirectX"],
        design: ["UI/UX", "Game Design", "Web Design"],
        softwareEngineer: ["Compiler Design", "Low Level Programming",".Net"]
    },
    currentFocus: "Developing innovative solutions at Pyramid Systems Inc..",
    funFact: "Dedicated to Advancing Arabic language Integration in technology."
};

๐Ÿš€ Skills & Technologies

๐Ÿ–ฅ๏ธ Front-end Development

  • HTML & CSS โ€“ solid markup and styling foundation, likely responsive design.
  • JavaScript โ€“ interactive behavior and dynamic UI logic.
  • React.js, also Vue.js, Next.js โ€“ expert-level modern frameworks for SPA and SSR web apps.
  • Tailwind CSS, Bootstrap, Chart.js โ€“ utility-first styling and data visualization tools.

๐Ÿ› ๏ธ Back-end Development

  • Node.js with Express.js and Nest.js โ€“ performant server and REST API development.
  • PHP โ€“ LAMP-stack experience.
  • Firebase โ€“ backend-as-a-service integration (hosting, auth, real-time DB).
  • Python โ€“ scripting, backend services, possibly API development.
  • MongoDB, SQL-based DBs โ€“ data storage for full-stack apps.
  • Makefile, Cmake, Github Action โ€“ build automation and system-calibration tools.

๐ŸŽฎ Game & Systems Programming

  • C/C++ โ€“ core for engine and system-level work.
  • C# โ€“ Unity-based game development.
  • Assembly Language โ€“ bootloader and OS Development and ultra-lowโ€‘level coding.
  • OpenGL / DirectX, Unity, Unreal Engine โ€“ graphics-API and engine expertise.
  • Custom Game Engine โ€“ designing engine architecture from the ground up.

๐ŸŽจ Design & UI/UX

  • UI/UX Design, Game Design โ€“ interface, user experience, and gameplay planning skills.

๐Ÿ”ง Tools & Other Technologies

  • Git, through GitHub โ€“ version control.
  • Chart.js, Tailwind CSS, Bootstrap, Makefile
  • LAMP, MEAN, MERN, .NET stacks โ€“ end-to-end development across varied stacks.

๐ŸŽ“ Education & Certifications

+ Software Engineering Program - ALX
+ Management Information Systems Bachelor's degree

๐ŸŽฎ Featured Projects

Baa Language ArbSh Shell

GitHub Statistics

GitHub Streak
Profile Details

๐Ÿค Connect With Me

๐Ÿ’ญ Random Dev Quote

Random Dev Quote

Footer

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  1. Pyramid-Systems-Inc/Pyramid-Engine Pyramid-Systems-Inc/Pyramid-Engine Public

    A modern, multi-platform game engine with support for multiple graphics APIs. Currently focusing on OpenGL with planned support for DirectX 9/10/11/12.

    C++ 8 1

  2. TaskForge TaskForge Public

    A Vue.js/Express.jsA Vue.js/Express.js Web Application For Tracking Tasks and Updating Statuses of projects. Web Application

    TypeScript 2

  3. Ping Ping Public

    Social Media Platform, To Rule Them All!

    TypeScript

  4. Baa Baa Public

    ู„ุบุฉ ุจุฑู…ุฌุฉ ู†ูุธูู… ู…ูุตุฑู‘ูŽูุฉ ุจุตูŠุงุบุฉ ุนุฑุจูŠุฉ

    C 2 1

  5. Flixtor Flixtor Public

    A Netflix Clone With Next.js

    TypeScript

  6. Pyramid-Systems-Inc/PyramidOS Pyramid-Systems-Inc/PyramidOS Public

    Pyramid OS

    C