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yohjimane
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Jul 12, 2023
| else | ||
| { | ||
| CalculateBones_Invalidate(); | ||
| VERIFY(bone_id < LL_BoneCount()); |
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This block of code is from Anomaly - fixes some issues with LL_SetBoneVisible.
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…ssary now to avoid clipping against world geometry
…low framerate desync
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Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
See #1421 for list of bugs, which should be resolved before this is taken out of WIP status.