Beyond VFX, I have a strong interest in open-source software and Linux, regularly exploring technologies that contribute to both my professional and personal projects.
Technical artist and programmer.
Passionate about creating tools for artists.
- Bournemouth, UK
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16:28
(UTC) - parkerbritt.com
- in/parker-britt
I am a pipeline TD and developer with a focus on Houdini and USD, working at One of Us. I enjoy building pipeline tools, standalone software, and working on other tech projects in my free time.
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houdini-environment-builder
houdini-environment-builder PublicA high level HDA for building environments in Houdini.
Python 7
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maya-usd-export
maya-usd-export PublicShelf tools for Autodesk Maya, used to automate the process of exporting animations.
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