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Releases: PickupPup/Pickup-Pup

Fifth Production Build

02 Jun 21:01

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v0.2.4

6.02.17

Art
NONE

Audio
NONE

Design
NONE

Programming

  1. Added Sample In App Purchase

Fourth Production Build

27 May 19:03

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v0.2.3

5.27.17

Art

  1. Added all souvenir sprites
    2.Adding more dog sprites
  2. Fixed Tub-Tub sprites

Audio

  1. Dog whistle SFX
  2. Updated dog food sound

Design

  1. Added dog food brands
  2. Hid dog food from currency panel
  3. Added food type selector when click on food bowl
  4. Added food amount selector for food types in shop

Programming

  1. Added local notifications to iOS when dogs return from scouting
  2. Player gains 100 coins from watching an ad from the menu button
  3. Player can make a dog return instantly by watching an ad

Third Production Build

11 May 20:11

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v0.2.2

5.11.17

Art

  1. Added full dog sprites for all dogs
  2. Added more souvenir sprites
  3. Real Tub-Tub sprite

Audio

  1. Dog petting SFX
  2. Updated dog food sound

Design

  1. Added dog name tags

Programming

  1. Functionality for ads on press “Watch Ad”
  2. Added basic analytic events
  3. Fixed bugs around timers restarting on pause app
  4. Overhauled dog select system in Home scene

Second Production Build

28 Apr 00:12

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v0.2.1

4.27.17

Art

  1. Added placeholder asset for Tub-Tub

Audio
NONE

Design

  1. Added Tub-Tub and Extra Dog Special Gifts
  2. Implemented Affection and Scouting logic
  3. Re-Added tap to open dog profile functionality

Programming

  1. Removed duplicate sprites from project
  2. Fixed timers updating on resume application

First Production Build

20 Apr 20:46

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v0.2.0

4.20.17

Art

  1. Added more dog world sprites

Audio

  1. Fixed dog barking sounds on pet

Design

  1. Added heart display of affection in Adopted Dog Profiles

Programming

  1. Built tool for testing dog sprites in the Unity Editor

Fifth Alpha Build

14 Apr 03:41

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v0.1.4

4.13.17

Art

  1. Adding new location backgrounds
  2. Resized backgrounds for Home Scene

Audio

  1. Dogs bark when petted

Design

  1. Dog Souvenirs Added
  2. Dog Movement Added
  3. Dog Profile Updated
  4. Added Dog Souvenir Pop Up

Programming

  1. Backend of Affection System Written
  2. Serializing which Souvenirs Are Collected
  3. Added State Machine to In World Dogs

Fourth Alpha Build

06 Apr 21:44

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v0.1.3

v0.1.3

4.06.17

Art

  1. Adding new location backgrounds
  2. New UI icons for Nav Menu

Audio
NONE

Design

  1. New Nav Menu Integrated
  2. Alternate Nav Menu Added
  3. Hide Rehome Button

Programming

  1. Combined Yard and Living Room Scenes into Home
  2. Added Ability to Toggle Different Nav Menu Types within Settings Menu
  3. Fixed Bug where dog bowl can be filled if you have no dogs

Third Alpha Build

30 Mar 21:22

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v0.1.2

3.30.17

Art

  1. Fixed bug with Mia world sprite not displaying

Audio

  1. Fixed bug with overlapping duplicate sounds

Design
NONE

Programming
NONE

Second Alpha Build

24 Mar 02:22

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v0.1.1

3.23.17

Art
NONE

Audio

  1. Fixed bug where redeem sound didn’t play on reload app

Design
NONE

Programming

  1. Fixed dog profile display bugs in shelter mode

First Alpha Sprint Build

16 Mar 21:17

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v0.1.0

3.15.17

Art
NONE

Audio
NONE

Design

  1. Radial fill for scouting timers
  2. Added nav buttons for dog profiles

Programming

  1. Integrated Mixpanel Analytics (baseline)
  2. Integrated Unity Ads and In-App Purchases (baseline)
  3. Standardized regular vs adopt dog profiles