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[feature] URDF Physics Previewer using HAVOK Engine for BabylonJS  #28

@ranchhandrobotics

Description

@ranchhandrobotics

what is needed
Add Physics processing to the URDF loader, and use HAVOK to implement render physics. Add a physics reset button, and bonus points for physics visualization - such as relative mass, center of mass, and inertia.

why is it needed
The URDF Previewer minimizes round trip for building or modifying the visuals of a URDF. However, a URDF also includes Joints and Physics. In order to iterate on physics, a URDF needs to be spawned in a simulator, which increases round trip editing. By having a physics preview, changes can be made quicker - without the need for an external engine.


Original issue: ms-iot/vscode-ros#936

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