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Description
what is needed
Add Physics processing to the URDF loader, and use HAVOK to implement render physics. Add a physics reset button, and bonus points for physics visualization - such as relative mass, center of mass, and inertia.
why is it needed
The URDF Previewer minimizes round trip for building or modifying the visuals of a URDF. However, a URDF also includes Joints and Physics. In order to iterate on physics, a URDF needs to be spawned in a simulator, which increases round trip editing. By having a physics preview, changes can be made quicker - without the need for an external engine.
Original issue: ms-iot/vscode-ros#936
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