DCSSReplay 0.7 Beta Release: Cached Edition
Video Highlighting the changes:
https://www.youtube.com/watch?v=TI1xapJt69Y
Big feature list:
-
Added max time between frame control! No more long pauses, current hard coded value is 500ms, any longer than that gets cut off to keep the flow smooth.
- Better playback handling! left and right arrow jumps forward/back 5 sec, comma(,) and dot(.) now can step through frames 1-by-1!
- We now have caching, for monsters and other objects that move out of sight - this is done by tracking objects that are the most common on screen for the previous frame and then using that for every tile that is considered out of sight.
- The character can now hold weapons and change forms
- Added different display modes: you can switch around the places of tiles display and console with A, or for console purist a full console mode is available with S
Improvements :
- Skeletons and corpses now somewhat represented
- Better monster override rules(overrides happen mostly when specific monsters are in view), always room for improvement
- Statuses are now colored
- Text at the top now has useful info displayed
- Taskbar now displays the DCSSReplay icon
- Noise/Gold is now displayed
- Show Lost Health/Mana