You can download Cycle Paintings on CurseForge:
CurseForge: https://curseforge.com/hytale/mods/cycle-paintings
To keep a better overview of all mods, the issue tracker is located in a separate repository.
For issues, ideas, suggestions or anything else, please follow this link:
Because of the way mod loader files are bundled into one jar, some extra information is needed to do a PR.
A wiki page entry about it is available here:
Requires the library mod Hybrid.
Cycle Paintings is a mod (a Hytale Java plugin) that allows players to quickly cycle through all painting variants of a specific size. It is compatible with paintings added by other mods, and leaves their own interaction capabilities in place. It makes finding all different variants a lot easier, by not having to craft a painting for each author.
It works by left-clicking a painting with another painting in hand. You can either start with another painting, or use one that Cycle Paintings provides. You can craft the "Cycle Painting" in the Furniture Bench.
A special thank you to Sketch Macaw for helping with the Cycle Painting items!
Configurable: ( how do I configure? )
enableCyclePaintings (default = true)
showPaintingCycleParticles (default = false)
Painting Mods:
The mod was developed using paintings from
- Aures Paintings with Dragons
- Macaw's HY Paintings
- Pixel Paintings.
Make sure to check them out!
Showcase:
See the full functionality on Youtube:<iframe allowfullscreen="allowfullscreen" src="https://www.youtube.com/embed/Do2CejUqDzk?wmode=transparent" height="358" width="638"></iframe>
Cycle paintings to your favourite art work! Here particle effects are enabled:

The Cycle Painting item can be used to start the cycle:

It can be crafted in the Furniture Bench:
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You may freely use this mod in any mod collection, as long as the download remains hosted within the CurseForge ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!

