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Shubhayu15/README.md

Shubhayu Kundu ๐Ÿ‘จโ€๐Ÿ’ป

LinkedIn Twitter Email GitHub

๐ŸŽฎ Game Developer | ๐Ÿค– AI/ML Enthusiast | ๐Ÿ’ป Software Engineer

Crafting immersive digital experiences where creativity meets technical innovation

๐Ÿ”ฅ Tech Stack

Game Development

Godot Unity Unreal Engine Roblox Studio OpenGL Three.js

Programming Languages

C# C++ Python Java Lua

AI/ML & Deep Learning

TensorFlow PyTorch Keras scikit-learn

๐Ÿš€ About Me

Game developer and AI enthusiast with a passion for creating interactive experiences. I blend technical expertise with creative vision to build immersive games and intelligent systems. My journey spans from indie game development to deep learning research, always seeking the intersection of art and technology.

  • ๐ŸŽฏ Currently: Working on AI-enhanced procedural content generation systems
  • ๐ŸŽฎ Achievement: Winner of the X-Play Game Jam!, AI-CNN based Hackathon on Gender Classification, C.O.A Expo 2024, TECHKNOW 2023-24, Creative Ingenuity 2024, Codevour 22 & SIH 24
  • ๐Ÿ‘จโ€๐ŸŽ“ Background: Computer Science with focus on graphics & artificial intelligence
  • ๐Ÿ˜„ Pronouns: He/Him

๐ŸŒŸ Expertise & Interests

๐ŸŽฎ Game Development

  • Procedural Content Generation (PCG)

    • Algorithm-driven level design and asset creation
    • Noise-based terrain generation
    • Rule-based structure and environment development
  • Physics & Animation

    • Inverse Kinematics (IK) systems for realistic character movement
    • Ragdoll physics implementation
    • Advanced collision detection and response
  • Game Systems

    • First-Person Shooter (FPS) mechanics and feel
    • Inventory and progression systems
    • Cross-platform performance optimization
  • Multi-Player System

    • Cross-platform
    • Multiplayer Servers
    • Photon Servers

๐Ÿค– AI/ML Research

  • Convolutional Neural Networks (CNNs) for image recognition and processing
  • Reinforcement learning algorithms for NPC behavior and dynamic difficulty adjustment
  • Machine learning model deployment in game environments
  • Computer vision applications in interactive systems

๐Ÿ’ป Software Development

  • Backend system architecture for scalable applications
  • UI/UX design with focus on intuitive user interaction
  • Performance optimization for real-time applications
  • Cross-platform compatibility solutions

๐ŸŒฑ Currently Learning

  • Advanced graphics programming with custom shaders
  • AI-driven narrative generation and adaptive storytelling
  • Cloud-based game backend infrastructure
  • AR/VR development techniques

๐Ÿ’ž๏ธ Looking to Collaborate On

I'm always excited to connect with fellow developers and creative minds on:

  • ๐ŸŽฒ Open-source game development tools and frameworks
  • ๐Ÿง  AI integration in interactive entertainment
  • ๐Ÿ—๏ธ Game jams and rapid prototyping projects
  • ๐ŸŒ Innovative gameplay mechanics exploring new technologies

๐Ÿ“ซ Connect With Me

Email LinkedIn Twitter Alt GitHub Itch.io YouTube Sketchfab


GitHub Stats Most Used Languages

"The best way to predict the future is to create it"

Profile Views

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  1. PythonPathVisualizer PythonPathVisualizer Public

    This project is a Pathfinding Algorithm Visualizer built using Python's tkinter library.

    2

  2. PYVOXEL-Procedural-World PYVOXEL-Procedural-World Public

    A Python-based procedural voxel world generator creates a 3D environment using cubes (voxels) to simulate terrains, structures, and landscapes, much like Minecraft.

    Python 2 2

  3. ESP32-CAM-PAN-TILT-WIFI-CAM ESP32-CAM-PAN-TILT-WIFI-CAM Public

    ESP32-CAM with pantitlt

    C++ 1 1

  4. X-Play-Project-Abyss-Of-The-Void X-Play-Project-Abyss-Of-The-Void Public

    Original Game Files!

    GDScript 1

  5. QR-MAKER QR-MAKER Public

    this appwill make qr for any text or link

    Python 1

  6. Siksha-Sarthi Siksha-Sarthi Public

    CSS 1 1