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@github-actions github-actions released this 06 Feb 22:54

⚠️ Following the 2026-01-29 CS2 update, using the -disable_workshop_command_filtering startup parameter is necessary until either Valve fixes server config issues with it, or we create a custom config system for compatibility

  • Updated gamedata for 2026-01-21 & 2026-02-04 CS2 updates
  • Updated weapon prices for 2026-01-21 CS2 update
  • Fixed permanent blood decals not being blocked after 2026-01-21 CS2 update
  • Updated SDK for 2026-01-21 CS2 update
  • Updated spawnpoint vector types for 2026-01-23 CS2 update
  • Fixed rare crash from missing handle validity checks
  • Fixed disconnected players grenades being able to damage teammates
  • Added map migrations system for automatic CS2 update breakage fixup
    • Initially, this is being used to automatically fix func_door_rotating & rendermode issues after the 2026-01-21 CS2 update
    • This feature will likely be expanded upon in the future when future CS2 updates inevitably change/break more map functionality, at least where possible
    • The fixup only automatically runs on older maps (determined by workshop update time), to prevent introducing breakage on updated maps that probably already account for these changes themselves
    • Servers can override this behaviour where necessary with the cs2f_mapmigrations_20260121 cvar in map configs
  • Fixed RTV breaking if an ongoing extend vote succeeds
  • Fixed a case where iterating all entities wasn't done correctly
  • Removed legacy knife sounds from !stopsound
    • Many of the new knife sounds from the 2026-01-21 CS2 update seem to be triggered client-side, so unfortunately we can no longer fix this feature by reliably blocking it server-side
  • Fixed Steam API being used incorrectly on listenservers and crashing