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This update is a full rewrite of WiiExplorer for .NET 8.0
Changes
The UI is the same, but is now significantly more stable
While dragging items in the tree, you now have to briefly stop moving over a closed folder to open it, preventing accidental folder opens
New file format icons for several already recognized formats
Many new recognized formats
New Settings menu, as there are now multiple settings
New Padding setting, allowing for padding files after saving them (required for some games, like Pikmin)
New setting to disable the automatic selection of file compression
New menu for creating an archive
New compression mode: YAZ0 Official. This mode gives 1:1 YAZ0 compression with the official YAZ0 compression tools (up until a certain point in time. It's accurate for SMG1 and SMG2 at the very least)
You can now launch the program with a specific language (if that language is supported) using -lang <lang> as an argument when booting
Supported languages in this release: (replace <lang> with a language code below)
English
German de
Dutch (Netherlands) nl-NL
Portuguese (Portugal) pt-PT
Serbian (Cyrillic) sr-Cyrl
Spanish (Spain) es-ES
If you are interested in adding a language, you can create a translation issue, where you will be given a translation file for translating.
You can now launch the program in Little Endian mode using -le as an argument when booting.
WiiExplorer is NOT capable of converting between endians, as modifying the files within archives is outside the scope of this program
User Settings are now saved in a dedicated file instead of to your system's registry
Command Line behaviour has been completely rewritten
You can have multiple jobs going at once by starting a job with -s
Each job can have multiple commands which will be run one after another (all jobs will be run in parallel with other jobs)
There's now only four simple commands:
-n <Input Folder Path> <Output Archive Path> <Format> : Creates a new archive from a folder. Valid formats are rarc, u8, baa.
-e <Input File Path> <Encoding Type> : Re-Encodes the file with the given encoding. Valid Encoding Types are YAZ0_STRONG, YAZ0_FAST, YAZ0_OFFICIAL, YAY0_STRONG, NONE. Use NONE to decode.
-d <Input Archive Path> <Output Folder Path> : Exports the archive contents to the provided folder. The archive root is created inside.
-p <Input Archive Path> <Padding> : Pads the input file to the provided padding. Can be any number but the most common are 16 and 32.
Example Command Line usage:
WiiExplorer.exe -s -n PathToMyFolder PathToMyArchive.arc rarc -e PathToMyArchive.arc YAZ0_STRONG -> New Archive (Compressed with YAZ0)
WiiExplorer.exe -s -d PathToMyArchive.arc PathToMyOutputFolder -> Extracts the contents of the archive to a folder
If you are using the Windows10 build of WiiExplorer (you should be using this if you are on Windows10.0.17763.0 or higher) you will get notifications showing WiiExplorer's progress.