A source port of the classic Microsoft Entertainment Pack game "skifree" to cross platform SDL2.
Forked from https://github.com/brooksytech/skifree_sdl -> https://github.com/jeff-1amstudios/skifree_sdl -> https://github.com/Slayer366/skifree_sdl originally forked from the decompiled skifree skifree_decomp by Eric Fry
On MacOS we build an app bundle skifree_sdl.app.
Use right-click > Open the first time to get around unverified developer warnings.
- Code conversion to C is not byte accurate.
- Issue with keeping track of time and sometimes even skips 20 whole seconds on the timer.
- Game experiences random crashes on some systems.
This is a cmake project.
git clone https://github.com/Swiss-Mac-User/skifree_sdl
cd skifree_sdl
chmod +x ./build.sh
./build.shThe original gfx and icon resources are automatically fetched and extracted into resources/ as part of the ./build.sh script.
curl -Lo /tmp/ski32_resources.zip -k https://archive.org/download/ski32_resources/ski32_resources.zip
unzip -d resources /tmp/ski32_resources.zipYou can download the original version manually from the official Skifree website and extract the resources with a a PE resources extractor (e.g. ResourcesExtract)
- SDL2
- SDL2_image
- SDL2_mixer
- SDL2_ttf

