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Releases: Telltale-Modding-Group/Telltale-Script-Editor

Release 2.2.2

25 Jun 06:48

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  • Build + run now uninstalls any removed mod archives from the game Archives directory
  • Build and Build + run now source from cache, rather than going through a temp directory
  • Fixed various cache sync issues

Release 2.2.1

25 Jun 01:06

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Fixed critical bug from 2.2.0 where resource descriptions weren't being included in built archives.

Release 2.2.0

25 Jun 00:48

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Optimised concurrency of build tasks, and introduced a caching system to improve performance where only a few files have changed since the last build.

Release 2.1.1

15 Jun 11:13

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Fixed bug where attempting to build with directories not containing lua files would crash the build

Release 2.1.0

01 Jun 22:34

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Release 2.1.0 of Telltale Script Editor.

  • Temp directory will now be automatically removed when a build starts, fixing an issue where a build would start and never complete if temp was present
  • Close button added to recent projects list
  • Recent projects can be deleted from the main menu
  • Recent projects list project directory path
  • Added scrollbar support to recent projects
  • Global search now identifies file paths in addition to filename
  • Added icons to global search
  • Build panel in sidebar now contains 'clear builds' button
  • Added maximum number of builds support to settings. Old builds will automatically be removed once this limit is reached
  • Added icons to file tree files in sidebar dependent on the file extension
  • Users are now unable to create sub-directories outside of the root directory, and will be given a warning
  • Added new file support to file tree file context menu, which will create new files in the same directory as the selected file
  • Fixed bug where new file and new script in the file tree context menu had swapped behavior

Release 2.0

27 May 22:39
4290739

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The Electron Rewrite of Telltale Script Editor.

  • Ported to JavaScript in anticipation of full cross-platform support
  • Updated .tseproj format
  • New & Improved UI, with code completion and more.
  • Made by someone who actually knows how to code 😉

Alpha 1.1.0

09 Dec 20:23

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1.1 is here at last!

Changelog:

  • Added the ability to generate ttarch2 archives within the editor
  • Added Mod Launcher build support
  • Added Mod Priority support
  • Added the ability to run the game after building a project
  • Fixed a bug where you could create a nameless lua file
  • Fixed a bug that stopped you from typing certain expressions (like '==')
  • Fixed a bug where the editor would continue to load a project after encountering an error.
  • Updated the about menu to be more easily readable.
  • Other minor bugfixes & improvements, among other things.

Alpha 1.0.1

25 Oct 19:21
7aea552

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Hotfix for issue related to creating new scripts.

Alpha 1.0.0

25 Oct 18:44

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Initial release. Allows for easy editing of the Lua scripts found within The Walking Dead: The Telltale Definitive Series.