Aim Trainer is a simple web-based game designed to improve precision and aiming skills. The game presents random targets on the screen, and the player must click on them to score points. The aim of the game is to achieve a high score while maintaining accuracy.
- Randomly generated targets for clicking.
- Score tracking to measure performance.
- Missed click tracking to monitor accuracy.
- Gradually increasing difficulty by adjusting target frequency.
- Responsive design to adapt to different screen sizes.
- HTML5
- CSS3
- JavaScript
- Bootstrap
- Open the
trainer.htmlfile in a web browser. - Click on the game canvas to start the game.
- Targets will appear on the screen, click on them to score points.
- Missed clicks will decrease accuracy.
- The game will gradually increase in difficulty by speeding up target appearance.
- Aim to achieve the highest score and accuracy possible.
Contributions are welcome! If you would like to contribute to this project, please follow these steps:
- Fork the repository.
- Create a new branch for your feature or bug fix.
- Make your modifications and write appropriate tests if needed.
- Test your changes to ensure they work as intended.
- Submit a pull request with a detailed description of your changes.
This Aim Trainer project was inspired by the need for a simple and effective tool to improve precision and aiming skills. Special thanks to the following resources for their inspiration and guidance:
- OpenAI GPT-3.5 Playground: https://platform.openai.com/docs/guides/playground
- Bootstrap Documentation: https://getbootstrap.com/docs
- MDN Web Docs: https://developer.mozilla.org
- Stack Overflow and the developer community for valuable insights and solutions.