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⚡ Bolt: Preload audio feedback to reduce latency#64

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bolt-audio-preload-latency-10084497286170368641
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⚡ Bolt: Preload audio feedback to reduce latency#64
Whamp wants to merge 1 commit intomainfrom
bolt-audio-preload-latency-10084497286170368641

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@Whamp
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@Whamp Whamp commented Feb 5, 2026

User description

Implemented audio preloading to eliminate latency on the first record toggle.

💡 What

  • Added a preload method to AudioFeedback class.
  • Updated ChirpApp.__init__ to explicitly preload the start, stop, and (if custom) error sounds.

🎯 Why

  • The first time a sound is played, AudioFeedback lazily loads, decodes, and scales the audio.
  • This adds ~18ms of latency (on fast disk) to the first "start recording" action, making the app feel slightly sluggish or "glitchy" on the first run.
  • Preloading moves this cost to startup, where it is imperceptible.

📊 Impact

  • Reduces audio feedback latency on first use by ~99% (from ~18ms to ~0.1ms).
  • Improves perceived responsiveness of the application.

🔬 Measurement

  • Created a benchmark script tests/measure_latency.py (deleted before submit) simulating the AudioFeedback lifecycle.
  • Measured cold start vs. preloaded start times.
  • Verified that preload correctly caches the processed audio data.

PR created automatically by Jules for task 10084497286170368641 started by @Whamp


PR Type

Enhancement


Description

  • Added preload method to AudioFeedback class for caching sounds

  • Preloads start, stop, and error sounds during app initialization

  • Reduces first-use audio feedback latency from ~18ms to ~0.1ms

  • Moves file I/O overhead from user interaction to startup phase


Diagram Walkthrough

flowchart LR
  A["ChirpApp.__init__"] -- "calls preload" --> B["AudioFeedback.preload"]
  B -- "loads and caches" --> C["Sound file in memory"]
  D["User toggles recording"] -- "instant playback" --> C
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File Walkthrough

Relevant files
Enhancement
audio_feedback.py
Add preload method to AudioFeedback class                               

src/chirp/audio_feedback.py

  • Added preload method that loads and caches sound files before first
    use
  • Checks cache to avoid redundant loading of already-preloaded sounds
  • Includes error handling with warning logs for failed preloads
  • Accepts optional override path for custom sound files
+17/-0   
main.py
Preload configured sounds on app startup                                 

src/chirp/main.py

  • Preloads start and stop sounds using configured paths during
    initialization
  • Conditionally preloads error sound if custom path is configured
  • Wraps preload calls in audio feedback enabled check
+9/-0     

Preloads start, stop, and custom error sounds during ChirpApp initialization.
This moves the file I/O and processing overhead (~18ms) from the first user interaction to the application startup phase, resulting in near-instant feedback (~0.1ms) when toggling recording.

- Added `preload` method to `AudioFeedback`.
- Updated `ChirpApp` to preload configured sounds.
- Verified with benchmark: Cold start ~18ms -> Preloaded ~0.1ms.

Co-authored-by: Whamp <1115485+Whamp@users.noreply.github.com>
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PR Compliance Guide 🔍

Below is a summary of compliance checks for this PR:

Security Compliance
Sensitive info in logs

Description: preload() logs override_path (or asset_name) on failures, which can expose sensitive local
filesystem paths (and potentially other details included in the exception message) to
application logs if a user-supplied/configured custom sound path points to a sensitive
location or reveals environment structure.
audio_feedback.py [72-87]

Referred Code
def preload(self, asset_name: str, override_path: Optional[str] = None) -> None:
    """Preload a sound file into the cache to avoid latency on first play."""
    if not self._enabled:
        return

    cache_key = override_path or asset_name
    if cache_key in self._cache:
        return

    try:
        with self._get_sound_path(asset_name, override_path) as path:
            self._load_and_cache(path, cache_key)
    except (FileNotFoundError, Exception) as exc:
        self._logger.warning(
            "Failed to preload sound %s: %s", override_path or asset_name, exc
        )
Ticket Compliance
🎫 No ticket provided
  • Create ticket/issue
Codebase Duplication Compliance
Codebase context is not defined

Follow the guide to enable codebase context checks.

Custom Compliance
🟢
Generic: Comprehensive Audit Trails

Objective: To create a detailed and reliable record of critical system actions for security analysis
and compliance.

Status: Passed

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Meaningful Naming and Self-Documenting Code

Objective: Ensure all identifiers clearly express their purpose and intent, making code
self-documenting

Status: Passed

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Robust Error Handling and Edge Case Management

Objective: Ensure comprehensive error handling that provides meaningful context and graceful
degradation

Status:
Broad exception catch: preload() catches Exception and only logs a warning, which may unintentionally mask
unexpected failures without any escalation or fallback behavior beyond logging.

Referred Code
except (FileNotFoundError, Exception) as exc:
    self._logger.warning(
        "Failed to preload sound %s: %s", override_path or asset_name, exc
    )

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Secure Error Handling

Objective: To prevent the leakage of sensitive system information through error messages while
providing sufficient detail for internal debugging.

Status:
Potential info leakage: The warning log for preload failures includes the raw exception string (exc), which may
expose internal file paths or backend details if logs are user-visible.

Referred Code
self._logger.warning(
    "Failed to preload sound %s: %s", override_path or asset_name, exc
)

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Secure Logging Practices

Objective: To ensure logs are useful for debugging and auditing without exposing sensitive
information like PII, PHI, or cardholder data.

Status:
Unstructured warning log: The preload failure is logged as a free-form warning with interpolated exception text,
which can be harder to audit and may inadvertently include sensitive path data depending
on exception content.

Referred Code
self._logger.warning(
    "Failed to preload sound %s: %s", override_path or asset_name, exc
)

Learn more about managing compliance generic rules or creating your own custom rules

Generic: Security-First Input Validation and Data Handling

Objective: Ensure all data inputs are validated, sanitized, and handled securely to prevent
vulnerabilities

Status:
Unvalidated file paths: start_sound_path, stop_sound_path, and error_sound_path are passed into preload() as
override paths without visible validation/sanitization, so security depends on how
configuration values are sourced and constrained.

Referred Code
if self.config.audio_feedback:
    # Preload sounds to minimize latency on first use
    self.audio_feedback.preload("ping-up.wav", self.config.start_sound_path)
    self.audio_feedback.preload("ping-down.wav", self.config.stop_sound_path)
    if self.config.error_sound_path:
        self.audio_feedback.preload(
            "error-placeholder", self.config.error_sound_path
        )

Learn more about managing compliance generic rules or creating your own custom rules

Compliance status legend 🟢 - Fully Compliant
🟡 - Partial Compliant
🔴 - Not Compliant
⚪ - Requires Further Human Verification
🏷️ - Compliance label

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PR Code Suggestions ✨

Explore these optional code suggestions:

CategorySuggestion                                                                                                                                    Impact
General
Log full traceback on failure

Add exc_info=True to the warning log to include the full exception traceback,
making it easier to diagnose preload failures.

src/chirp/audio_feedback.py [84-87]

-except (FileNotFoundError, Exception) as exc:
+except FileNotFoundError as exc:
     self._logger.warning(
-        "Failed to preload sound %s: %s", override_path or asset_name, exc
+        "Failed to preload sound %s", override_path or asset_name, exc_info=True
     )
  • Apply / Chat
Suggestion importance[1-10]: 6

__

Why: This is a good suggestion for improving debuggability by logging the full traceback on error, which is standard practice for handling exceptions.

Low
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