Releases: YouHaveTrouble/GuildMaster
Releases · YouHaveTrouble/GuildMaster
0.15.4
0.15.3
- fixed infinite loading screen on starting new game
0.15.2
- actually make changes needed to fix the previously mentioned bug
0.15.1
- fixed hire button ignoring adventurer limit
0.15.0
- reworked adventurer hiring system #14
- shortened the time between how often new applying adventurers show up to (every 5-20 minutes from every 30 minutes)
- added a button allowing to instantly get new recruit candidate for a fee. cost scales with guild level, using the button resets the timer
- you can now click on the applying adventurer to preview then just as you could do your recruited adventurers
- added an upgrade to increase max amount of adventurers that can wait for being recruited. max level is 3 and it requires guild level of 3 as well to purchase. its price scales identically as adventurer limit upgrade
- when there is more than 1 applying adventurer slot, if enough time has passed, recruits will arrive until slots are filled regardless if the game is running or not
0.14.2
- technical bugfix (type error preventing build)
0.14.1
- changed the layout of the quest view to resemble a quest board more
- improved quest adventurer selection menu
- improved mobile quest view
0.13.0
0.12.0
- removed placeholder adventurer data and assets
- added 20 original adventurer assets
- made loading screen prettier
- change meta embed image to a nicer one
0.11.0
- got rid of slowly loading portraits and assets when changing page for the first time, now all the assets are loaded at the initial load of the site
- portrait links are no longer saved in save data and instead are pulled from the game's data source for adventurers
- set changelog window to be set high so page doesn't jump when it's loading