Raydiance is a ray tracer written in C++, built by following the Ray Tracing in One Weekend guide. It supports rendering spheres, reflections, refractions, depth of field, and multi-threaded rendering.
Generated images are stored in the images directory. Here are some sample outputs:
Ensure you have CMake and a C++17 compiler installed.
cmake -S . -B build
cmake --build build
build/Raydiance > images/15_FinalRender.ppm




