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Releases: c172p-team/c172p

Version 2024.1.3

29 Sep 14:28

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Version 2024.1.3 - bug fixes

What's Changed

Full Changelog: version/2024.1.2...version/2024.1.3

Version 2024.1.2

22 Sep 00:17
958006e

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Version 2024.1.2

Features:

  • Use density altitude for auto mixture in autostart

Fixes:

  • Add rudder trim to autostart
  • Adjust pitch moment tables on flap deploy
  • Fix throttle with mouse slider bug

Version 2024.1

26 Feb 19:37
dae7624

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Version 2024.1

Features:

  • Add winter kit, Cowl grill, expanded icing systems and effects
  • Ground services improvements
  • Convert Custom Registration to Canvas
  • Magnetic Compass enhancements including deviation card
  • KX165: Add squelch test to COM radio volume knob
  • Add Towbar
  • Avionics fan added
  • C172sp: Avionic fans added
  • Multiplayer engine sound
  • Starter overheat simulation
  • STICK-FORCE-PER-'g' effect of dynamic pressure on flt controls
  • Cockpit flight controls react to trim settings

Fixes:

  • New fuel gauge texture, thinner oil and fuel gauge needles
  • Refactor tiedown logic
  • Account for variant properties and others in save/restore logic
  • Remove duplicat avionics switch
  • GUI refactoring
  • Clean up unneeded and unused aliases
  • Add alt static port source system
  • Slower response for interior static ports
  • User volunteer removal of copyright defer to GPA license
  • Glass rain effect improvements
  • Miscellaneous tutorial fixes
  • Miscellaneous glass refactoring
  • Ground services bugs
  • Wrong property binding for chocks
  • Fix NAV needle deflections
  • Show rounded headings in tooltips
  • VSI damped at sim start and when on the ground
  • Fixed conflicts path with MP aircraft system
  • Improved Towbar model and fixes
  • Magnetic Compass: Clamp roll/pitch animation
  • Add transpaent yoke hiding
  • Flashlight: synchronize with walker flashlight
  • Flashlight: replace ALS by compositor implementation
  • Fix autopilot DigitalFilter: unknown config node: value
  • Update gyro instruments to current "next" enhancements
  • Adjust mixture setting to be able to go over-rich
  • Add default props/values for vertical-speed-indicator
  • Added ICAO and performance data
  • Electrical fix: Turn coordinator flag and power source
  • Electrical fix: Ground Power Unit supplies pwr only with master switch
  • Turn-coordinator gyro sound depending on spin now
  • Avionics switch acts also as circuit breaker (POH 7-26)
  • C172sp: Removed turn-coordinator from electrical system
  • C172sp: STBY-BAT-LAMP and switch reworked
  • C172sp: ESS/AVN Bus wiring corrected
  • C172SP: Master-bat switch on for external power to system
  • KR87 ADF: Prevent overflow
  • KR87 ADF: Implement direct set of active frq in FLT/ELT mode
  • KR87 ADF: Added ET count down mode
  • KR87: Add ET countdown aural alarm
  • Add "X" to aircraft dialog closing buttons (in the window header)
  • Add a fallback model index
  • Add ALT mode to Throttle/Mixture levers
  • Throttle/mixture adjusted to 5% increments for "normal" use
  • Added finer ALT mode to elevator and rudder trim
  • Fix bug with ADF power switch shutting off also DME
  • Fix yoke normals
  • Parking brake-lever animation enhanced
  • Limit rudder-trim by a filter
  • Switched compass pitch/roll to daped c++ values
  • KMA20: Made AUTO mode work and make panel failable
  • KMA20: Audio panel now has fgcom integration
  • KMA20: Listeners only fire when values change
  • Refactor throttle controls to work with throttle all

** New Contributors **

Full Changelog: version/2020.4.1...version/2024.1

2020.4.1

10 Aug 19:58
3fa4c25

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Features:

  • Multi-key support for FG1000 variant

Fixes:

  • Refactor code for reposition-reinit
  • Preset airport tag in tutorials causing problems
  • Fuel selector object assigned wrong effect file
  • Fix various ac modeling issues
  • More robust variant definition code separation
  • Add amphibious gear keyboard bindings
  • Removed forced invert mouse wheel
  • Invert overhead light controls
  • Better and more particle effects
  • Fix unusable fuel issue
  • Fix material animation and effects def before knob animation bug
  • FG1000 audio panel and radio bug fixes
  • Hobbs track engine hours per engine
  • Add fg1000 glass, glass panel and audio panel to avionics rheostat knob
  • Hobbs interior lighting
  • PFD/MFD power consumption less when dimmed
  • KAP140 digits color to better match other electronics
  • Fix KAP140, dme and kr87 avionics lighting
  • Add magnetic compass integral lighting
  • Absolute paths to relative for MP compatibility
  • Amphibious gear deployment depends on location when equipment change occurs
  • Refactor lighting and position of kap140 on fg1000 panel
  • Refactor lighting and position of amphib gear ctrl on fg1000 panel
  • Refactor lighting and position of elt on fg1000 panel
  • Refactor lighting and position of hobbs on fg1000 panel
  • Fix amphibious gear spring discrepancy
  • Adjust x and Z position on various gear configuration
  • Soften the main ski bogey spring coefficient
  • FDM - Adverse yaw adjustment
  • FDM - Decrease pitch up tendency at full thrust
  • FDM - Correct X VRP
  • FDM - Combine two Z offsets into a single one, VRP only
  • FDM - Fix deg to rad conversion on roll moment to yaw rate

2020.4

22 Aug 12:10

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Features:

  • Completely new 172sp FG1000 variant
  • Add 2020.4 clustered shading lighting support
  • Compositor compatibility and real time shadows
  • Add support for aerotow to allow gliders to be towed by the C172P
  • Add revised and improved KAP140

Fixes:

  • VOR/NAV guages: add missing yellow ticks and OBS label
  • VOR/NAV guages: fix localizer needle rotation center
  • Correct typos in the 'Flying the Pattern' tutorial
  • Fix parking brake binding on joysticks; improve the parking brake control
  • Fix issue where the engine wouldn't quit after a plane crash
  • Fix issue where external views would break after switching airports
  • Re-add the default mouse action when in a viewfrom view mode.
  • Fix NAV and COM radio electrical source
  • Refactor c172p amp draw calculations
  • Correct battery amp hours
  • Power of two texture correction
  • Improved aircraft variant set file isolation

See release/2020.4 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.

2020.3

06 Mar 12:02

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Features:

  • Add integral fuel tank option and refactor fuel system to allow for operation
  • Fuel selector: improved textures
  • Engine startup shaking effect (from c182s)

Fixes:

  • Turn magnetos on when using ignition key
  • FDM: Improve fuel tank locations, COG z location
  • Tutorials: Repair aircraft at the start of each tutorial
  • Instruments: AI offset knob limited and finer control
  • Trim: fix rudder trim sound; adjust animations and sensitivity of trim wheels
  • Fix iCCP Color Profile on textures
  • Corrected a typo in the engine oil management system
  • Add versioning to the propeller configuration files
  • Point cones material texture to a valid texture

People who have contributed to the 2018.3 release:

See release/2020.3 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.

2020.1

23 Mar 20:16

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Features:

  • New sounds for rolling and tire screeching on both paves and gravel surfaces
  • Replaced the KX165 with the KX165A radio which supports 8.33 frequencies
  • New mooring locations
  • f shortcut now toggles flashlight

Fixes:

  • Fixed xy-plane and missing texture error messages
  • Corrected a segfault caused when you lower and then raise the amphibious gear on land
  • Turn coordinator gyros breaker was not hooked up
  • Fix amphibious gear control breaker logic
  • Amphibious gear switch now does not triger repair timer while pontoon damaged
  • Initialization of new traversing property which is may prevent issues on some systems
  • Fix strong pitch oscillations at rest with brakes on and with pure crosswind
  • Fix Nasal error due to a typo in avionics.nas
  • Changing xml version to 1.0 in xml file headers as this is the supported version
  • Radio tutorial now requires the user to turn on the battery and avionics switches
  • Fixed minor spelling mistake in preflight tutorial

People who have contributed to the 2019.1 release:

See release/2020.1 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.

2019.1

10 May 15:53

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Features:

  • Persistent adjustable pilot seat/view position
  • New seat frame modeling
  • New fog and frost overlay showing heat and air vent effect
  • Wheels sink based on ground cover density
  • Tire size influences tire friction
  • Wheels sink based on snow depth
  • Snow depth influences tire friction
  • Prop spray effect at high rpm in float variant
  • New locked brake smoke effect
  • Add rudder trim system to interior cabin panel
  • Add brake influence to nose wheel steering and disable NWS when airborne
  • Animate front caster wheels
  • Extend support for CH Throttle Quadrant joystick
  • Implement default renderer interior lighting
  • Reshape and widen 26" and 36" bush tires to 12" and 15"
  • Autostart function includes auto-mixture

Fixes:

  • Exterior fuselage mesh cleanup
  • Fix broken hydrodynamics
  • Fix nasal errors and segfaults
  • Skis now slide on ice and snow
  • Added fallback model support
  • Account for the volume of unusable fuel
  • Fix cowl plugs issue in tutorials
  • Fix invalid version issue
  • Adjust damage effect spark size
  • Adjust P-factor
  • Correct rain animation over windshield
  • Correct wheel spin rolling animation ratio
  • Set mixture rich to 3000 ft
  • Fix visor rotation issue
  • Fix ADF to read khz and not mhz
  • Fix default values of selected and standby radio frequencies
  • Mixture set to 1 at sea level in autostart
  • Fix flap click sound
  • Fix animations of COMs, NAVs and ADF knobs
  • Correct texture mapping of axles
  • Correct texture mapping of interior hydro rudder mechanism

People who have contributed to the 2019.1 release:

See release/2019.1 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.

2018.3

02 Sep 16:06
version/2018.3
0ddd75d

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Features:

  • Improved 3D models and textures of all levers, toggles, seats, magneto keys, EGT gauge and attitude indicator
  • New recess casings to all panel instruments
  • Improved labels of panel texture
  • Added 3D models to cockpit:
    • Alternate static source knob
    • Glove pocket to panel (holds GPS device when not in use)
    • Lighter hole
    • Overhead panel light switches for red flood, gauge post, and white dome/courtesy lights
    • Low Voltage LED
    • Sunvisors
    • PPT cables connected to the yokes
  • New ammeter gauge matching the model used in the 172P
  • Light maps for red flood, gauge post and white dome light
  • ALS procedural lights (glare) for red flood, gauge post, white dome and wing courtesy light
  • Light map illumination and procedural glare responds to available light and dims during daylight
  • Re-positioned and improved 3D models and textures of all levers
  • Added ambient occlusion map to all interior textures
  • Added glass effect for gauges
  • New sounds, including when clicking on the checklist, adding/removing control lock, mounting/dismounting GPS, opening/closing glove pocket, opening/closing the window latches, extending/retracting the water rudder cable
  • Better sound for flaps lever and motor
  • Interlocked master switch (BAT and ALT)
  • GPS antenna is now up by default
  • GPS night mode
  • Amphibious gear advisor activated
  • New amphibious gear lever
  • Expanded help tool tips
  • Add subtle glass reflection to panel instruments and radio stack
  • Moved tutorials to Hilo Airport (PHTO)
  • Improved tutorials and added two new ones: take off and landing for float variants
  • Much improved propeller model
  • Improved handle animation of doors and baggage door
  • Doors should now be closed from the inside using the door strap
  • Air resistance will force an open door or baggage door backwards
  • Improved KMA20's marker sensitivity toggle animation
  • Much improved vertical stabilizer model, including a retopologized beacon model
  • Added external antennas for the ELT, transponder, ADF and marker beacons
  • Removed wire connecting the wings to the tail as our ADF receiver uses a different type of antenna
  • Animated water rudder cable
  • New digital clock added
  • New five slot Save and Resume feature
  • QT launcher variant selection support
  • QT launcher Location support including "On approach"

Fixes:

  • Most of the cases of multiple objects mapped to a single texture have now been solved by assigning each their own texture
  • 3D models of rotary knobs of VOR and NAV radios now turn 360 degrees
  • Corrected the label of the OBS knob of the heading indicator
  • Implemented a particle effect color and light manager for smoke and spray
  • Adjusted P-factor effect
  • Strobe lights are stronger now
  • Fixed issue which caused the landing light to appear green under certain situations
  • Removed shadow effect from radio stack readouts
  • Autopilot readouts now match the rest of the radio stack in both colour and intensity
  • Added a black panel behind the broken wing structure

People who have contributed to the 2018.3 release:

See release/2018.3 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.

2018.2

15 May 06:21
version/2018.2
f772964

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Features:

  • Major overhaul of the 3D model, including:
    • Thicker wings with a more rounded leading edge
    • Improved taxi and landing lights, VHF antennas and recessed fuel caps
    • Model ribs to show through broken wing
    • Improvements to tail and rudder, including animated rudder cables
    • Cowling now protrudes around the nose
    • Front windshield redesign to allow for proper vent fittings
    • Tie-down connections on the wing look a little more realistic
    • Added a vent line pipe to the left wing
    • New landing gear strut steps and improved strut to fuselage connection
    • Improved textures of air intake, cockpit bars, trim wheel, propeller, glare shield, tires
    • Add two sided prop blur to livery system
    • Moved panel upwards
    • Improved flap model and animation
    • New exterior door handles and relocated bottom door hinges
    • Added GPS device with a new texture and added mount
    • Added rudder pedal push rod model, sump port models, animated cabin air vent, engine compartment vent, wing vent holes, elevator trim tab
    • New disc brakes, cowling handhold, animated oil door and cap, animated fuel caps
  • Improved ground equipment
  • The f key can be used to toggle the flash light
  • Changes to the FDM:
    • Allow aerodynamic interaction between the aircraft and AI traffic models
    • Make the pitch axis less sensitive to control. Increase the adverse yaw, also results in a better slip-skid-ball behaviour
  • Added a new HD livery: N73429
  • Improved sounds:
    • Better engine sound based on a real recording
    • New idle engine sound which is cross-faded with the regular engine sound so that it is only perceived at low RPMs. It has that characteristic "rumbling" of low RPM
    • New crank and engine start sounds, much improved from the default ones. In particular, the engine now starts with a large "thump" just like a real engine does
    • New sound for when the engine is cut, also based on a real 172 recording
    • New sounds for the primer lever, a low volume squeak sound based on reference videos of startup procedures
  • Added registrations to the bottom wing of all liveries
  • Implemented engine damage when flying at a RPM higher than the red mark
  • More advanced oil management and consumption calculation
  • Improved hydrodynamic modeling
  • Support mooring (including rope and buoy animation) and spawning at a seaport

Fixes:

  • Animation of primer and carburettor heat levers so that they don't just flip between their binary positions
  • Autopilot buttons are now animated
  • Applied shadow effect to more objects in the cabin
  • Fixed a bug with the control lock being added to a hidden yoke
  • Fix some switches in the KMA 20 instrument changing the dials in the two radio's below it
  • Improved DME clickspots
  • Nose wheel is no longer buried in the ground
  • Fix collision of beacon lights with beacon lamp model

Major thanks to @wlbragg and @gilbertohasnofb for improving the 3D model, textures and sounds so much!

People who have contributed to the 2018.2 release:

See release/2018.2 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.