A Gameboy Color emulator in Rust
The purpose of this is to provide a core GBC emulator written in Rust that can run on both macOS and ARM-based embedded systems.
Install rgbds
brew install rgbdsWrite your assembly code and compile using:
rgbasm -o hello-world.o hello-world.asm
rgblink -o hello-world.gb hello-world.o
rgbfix -v -p 0xFF hello-world.gbYou're good to go! Now you can write your own GBC code to run in the emulator.