Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 2 additions & 2 deletions rlcard/games/mahjong/judger.py
Original file line number Diff line number Diff line change
Expand Up @@ -133,8 +133,8 @@ def judge_hu(self, player):
continue
tmp_set_count = 0
tmp_hand = hand.copy()
if count_dict[each] == 2:
for _ in range(count_dict[each]):
if count_dict[each] >= 2:
for _ in range(2):
tmp_hand.pop(tmp_hand.index(each))
tmp_set_count, _set = self.cal_set(tmp_hand)
used.extend(_set)
Expand Down
14 changes: 10 additions & 4 deletions rlcard/games/mahjong/round.py
Original file line number Diff line number Diff line change
Expand Up @@ -73,9 +73,16 @@ def proceed_round(self, players, action):
self.last_player = self.current_player
self.current_player = player.player_id
else:
self.last_player = self.current_player
self.current_player = (self.current_player + 1) % 4
self.dealer.deal_cards(players[self.current_player], 1)
(chow_act, chow_player, chow_cards) = self.judger.judge_chow(self.dealer, players, self.last_player)
if chow_act:
self.valid_act = chow_act
self.last_cards = chow_cards
self.last_player = self.current_player
self.current_player = chow_player.player_id
else:
self.last_player = self.current_player
self.current_player = (self.current_player + 1) % 4
self.dealer.deal_cards(players[self.current_player], 1)

#hand_len = [len(p.hand) for p in players]
#pile_len = [sum([len([c for c in p]) for p in pp.pile]) for pp in players]
Expand Down Expand Up @@ -107,4 +114,3 @@ def get_state(self, players, player_id):
state['players_pile'] = {p.player_id: p.pile for p in players}
state['action_cards'] = players[player_id].hand # For doing action (pong, chow, gong)
return state

92 changes: 92 additions & 0 deletions tests/games/test_mahjong_regressions.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,92 @@
import unittest

from rlcard.games.mahjong.card import MahjongCard
from rlcard.games.mahjong.game import MahjongGame
from rlcard.games.mahjong.player import MahjongPlayer
from rlcard.games.mahjong.utils import init_deck


def _take_card(deck, card_str):
for index, card in enumerate(deck):
if card.get_str() == card_str:
return deck.pop(index)
raise AssertionError("Card not found in deck: {}".format(card_str))


def _fill_hand(deck, size, seed_cards):
hand = list(seed_cards)
while len(hand) < size:
hand.append(deck.pop())
return hand


def _make_card(code):
if len(code) == 2 and code[0] in ("B", "C", "D") and code[1].isdigit():
suit = {"B": "bamboo", "C": "characters", "D": "dots"}[code[0]]
trait = code[1]
else:
suit = "winds" if code in {"East", "South", "West", "North"} else "dragons"
trait = code.lower()
card = MahjongCard(suit, trait)
if suit in {"bamboo", "characters", "dots"}:
card.set_index_num(int(trait) - 1)
else:
card.set_index_num(0)
return card


class TestMahjongRegressions(unittest.TestCase):

def test_chow_available_without_pong_gong(self):
game = MahjongGame()
game.init_game()

deck = init_deck()
discard_card = _take_card(deck, "characters-9")
deck = [card for card in deck if card.get_str() != "characters-9"]

chow_cards = [
_take_card(deck, "characters-7"),
_take_card(deck, "characters-8"),
]

game.players[0].hand = _fill_hand(deck, 14, [discard_card])
game.players[1].hand = _fill_hand(deck, 13, chow_cards)
game.players[2].hand = _fill_hand(deck, 13, [])
game.players[3].hand = _fill_hand(deck, 13, [])
game.dealer.deck = deck
game.dealer.table = []
game.round.current_player = 0
game.round.valid_act = False

game.round.proceed_round(game.players, discard_card)

state = game.get_state(game.round.current_player)
self.assertEqual(state["valid_act"], ["chow", "stand"])

def test_hu_allows_pair_from_triplet(self):
game = MahjongGame()
game.init_game()

player = MahjongPlayer(0, game.np_random)
player.hand = [
_make_card("C5"),
_make_card("C6"),
_make_card("C7"),
_make_card("D7"),
_make_card("D7"),
_make_card("D7"),
_make_card("D8"),
_make_card("D9"),
]
player.pile = [
[_make_card("B9"), _make_card("B9"), _make_card("B9")],
[_make_card("B5"), _make_card("B5"), _make_card("B5")],
]

win, _ = game.judger.judge_hu(player)
self.assertTrue(win)


if __name__ == "__main__":
unittest.main()