This repository was archived by the owner on Sep 18, 2024. It is now read-only.
v0.2.2
[0.2.2] - 2021-09-03
- The evil incantation causing hidden combatants to be revealed has been dispelled. GMs: rest easy knowing your secret invisible party-killing superbeast surprise is no longer spoiled. (thanks @JamzTheMan 🎉)
- For SOME REASON some systems don't use
attributes.hpfor health bars. Weird huh! Combat Carousel works with these systems again. - Combatants who don't make the cut can be deleted from the Carousel again. (Yikes Roger, you really screwed up that death save...)
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- ...also added a confirmation dialog in case you accidentally click the wrong combatant (like anyone except Roger...)
- Sidebar hidden (eg. by some other module) but the Carousel doesn't fill the space? Now it does! (thanks @sPOiDar 🎉)
- No combat? No problem (any longer)! (thanks @DavidAremaCarretero 🎉)
- Apparently having every single Active Effect on the Combatant Card wasn't desirable in all situations (PF2e users I see you!). Well now you can choose which Effects to show (All, Temporary + Passive, Temporary Only, Passive Only) (thanks @Drental 🎉 for contributing code to this)
- In case you don't like to be in control, there's now a setting to control whether you control the active Combatant when it changes
- Updated Spanish translation (thanks @lozalojo 🎉)
- Updated Japanese translation (thanks
tougeand @BrotherSharper 🎉) - Confirmed compatibility with Foundry VTT 0.8.9