Releases: eleev/flappy-fly-bird
Releases · eleev/flappy-fly-bird
1.4.9
Updated to support the latest Xcode version
The update includes minor changes related to the support for the latest Xcode version (12.0).
Minor Swift 5.1 Update
The update brings the support for the changes that are related to the latest language and SDK.
Migration to Swift 5.0
1.4.6 Fixed Swift badge
Fixes and iPhone X, Xs, Xs Max support
The update brings a number of improvements:
- Fixed issue that caused the player node to stuck after the death. The issue was caused by multiple death hander calls and jumbing between
PlayingandDeathstates, where some time-dependent actions were run at the same time - Added full support for
iPhoneX,Xs,Xs Max
Refactoring & small fixes
This version of Flappy Fly-Bird bring the following changes and updates:
- Resolved inconsistencies related to some file names
- Fixed an issue that cased difficulty setting to be missing on
iPads
Minor fixes
The update includes minor fixes.
New setting
Update brings support for Difficulty setting.
Migrated to Swift 4.2
Minor release that brings support for Swift 4.2 and small ambiguity fix related to protocol conformance
New pipe type and more improvements!
This update brings the second type of pipe - double pipe!
- Added new pipe type
- Changed transition animation behaviour: now the
scenesare not paused during the transition - Implemented custom scene transition mechanism using
GLSLshaders. It's in test mode, will be added later - Added more functionality to
PipeFactory(however it still requires refactoring)