A short playable ad (<1 minute) for the mobile game GardenMakeover. Players can place limited items and collect resources in a charming garden environment. A persistent CTA button encourages installation anytime, with a popup appearing upon key achievement.
Collect the first egg from a chicken to unlock the popup CTA. Alternatively, tap the always-visible Download button to exit early.
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Strawberry
- Cost: 1 coin.
- Grows in 3 stages, each stage = 1 day/night cycle.
- Yield: 3 strawberries → automatically converted to 15 coins.
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Corn
- Cost: 2 coins.
- Grows in 3 stages, each stage = 1 day/night cycle.
- Yield: 5 corns → converted to coins.
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Chicken
- Must be inside a fence.
- Cost: 2 coins.
- Consumes 1 corn per day; if unfed, disappears.
- Lays 1 egg per day. Eggs accumulate if not collected.
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Fence
- One present by default.
- Additional cost: 5 coins.
- Each fence supports up to 5 chickens.
All other plants, animals, and buildings are visible but greyed out, acting as teasers.
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Fixed cycle: 5s day → 5s night (10s total per cycle by default).
- Growth, feeding, and egg-laying happen every cycle.
- Visuals change: lighting and subtle skybox color reflect time of day.
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Speed-up: Button lets player spend 5 coins to skip to the next day instantly.
- If the player runs out of coins, the CTA popup should appear.
- HUD (top-left): Coin counter, Egg count, Progress meter toward 100 eggs.
- Build menu (bottom): Tabs—Plants, Animals, Buildings—with active options highlighted; others greyed out.
- Overlay CTA button (top-right): Always visible “Download Now” button.
- Tutorial cues: Text bubbles and arrows highlight:
- Where to plant.
- Where to build a fence.
- Where to place a chicken.
- Where to collect.
- Intro screen: Animated arrow points to Plants tab (bottom menu), then to “Strawberry” in the Plants tab + bubble: “Plant strawberries to earn coins!”
- After selecting strawberry:
- Arrow shifts to the yard grid.
- Bubble: “Tap here to plant.”
- Strawberry harvest triggers:
- Bubble: “Nice! You earned coins.”
- Then:
- Arrow to Plants tab → select Corn.
- Bubble: “Plant corn for your chickens!”
- Next:
- Arrow to yard grid → plant corn.
- On corn harvest:
- Bubble: “Collect your corn!”
- Then:
- Arrow to Buildings tab → select Fence.
- Bubble: “Build a fence to raise chickens.”
- Next:
- Arrow to Animals tab → select Chicken.
- Bubble: “Place a chicken inside the fence.”
- On chicken placement:
- Arrow to fence area → place chickens.
- On egg production:
- Arrow to skip button → skip days.
- On egg icon:
- Bubble: “Tap to collect eggs!”
- Resource management tip:
- Bubble: “Chickens eat corn daily. Keep planting to sustain them!”
- End of tutorial:
- Bubble: “Good luck! You're ready to play.”
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On collecting 100 eggs, trigger a popup overlay:
You’ve got 100 eggs! Tap below to download the full version and keep building.
[ Download GardenMakeover Now ] -
The persistent mini-CTA remains tappable anytime during play for immediate exit.
The tutorial guides the player through the core gameplay loop step by step, ensuring they understand planting, harvesting, and resource management. The flow is as follows:
- Plant Strawberries:
- The player is prompted to plant 5 strawberries.
- UI highlights the strawberry option and planting area.
- Progress is tracked; the player cannot proceed until all 5 are planted.
- Skip Days for Growth:
- The player is prompted to use the "Skip Day" button a set number of times to grow the strawberries.
- UI highlights the skip button.
- Progresses only after enough days have passed for strawberries to mature.
- Harvest Strawberries:
- The player is prompted to collect all ripe strawberries.
- UI highlights the harvestable plants.
- Progresses after all 5 are collected.
- Plant Corn:
- The player is prompted to plant 5 corn plants.
- UI highlights the corn option and planting area.
- Progresses after all 5 are planted.
- Skip Days for Corn Growth:
- The player is prompted to skip days again for corn to mature.
- UI highlights the skip button.
- Harvest Corn:
- The player is prompted to collect all ripe corn.
- UI highlights the harvestable plants.
- Place Chickens:
- The player is prompted to place 5 chickens inside a fence.
- UI highlights the chicken option and valid placement areas.
- Skip Days for Egg Production:
- The player is prompted to skip days for chickens to lay eggs.
- Collect Eggs:
- The player is prompted to collect eggs from chickens.
- Resource Management Tips:
- The tutorial explains that chickens consume corn daily and will disappear if unfed.
- Reminds the player to keep planting strawberries and corn to sustain chickens.
- End of Tutorial:
- A "Good luck!" message is shown, and the player is free to play.
- Playable area should scale responsively to fit the window.
- Use orthographic camera for consistent scaling.
- Bun
- Vite
- Three.js
- Directional light intensity and color.
- Ambient light adjustments.