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Releases: emptybraces/Blender-MyBestPieMenuEver

v2.6.0

07 Jun 05:31

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v2.6.0

  • [Object/EditMesh] Added ghost display feature.
  • [EditMesh] Added vertex pinning feature.
  • [EditMesh] Added centering edge ring feature.
  • [EditMesh] Converted crease layer and bevel weight layer buttons to sliders.
  • [Utility] Improved smoothness of viewport camera history transitions.
  • [Fix] Fixed an issue where "New Data" was unintentionally enabled when switching to a second language. Now it always remains off.
  • [Fix] Resolved an error that occurred in Blender 4.4 when opening the Weight Paint or Sculpt pie menu.

Here is the video for an overview of the update.
https://x.com/emptybraces/status/1931221655965020464

v2.5.0

02 May 17:38

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v2.5.0

  • [Weight] Added a button to mask vertices without weight assigned.
  • [EditMsh] Added "Grow Edge Ring Selection".
  • [Bugfix] Fixed missing Redo panel for "Generate bones along selected edges".

Here is the video for an overview of the update.
https://x.com/emptybraces/status/1918358501287764000

v2.4.0

24 Apr 13:51

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v2.4.0

  • [Utility] Added a button to reset the 3D cursor's X/Y/Z values to 0.
  • [Weight] Added a toggle to hide bones while painting.
  • [Weight] Added a button to mask only vertices that have weight assigned.

Here is the video for an overview of the update.
https://x.com/emptybraces/status/1915402424279589355

v2.3.0

16 Apr 16:49
30e0a43

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v2.3.0

  • [EditMesh] Added feature to mirror vertex positions based on the 3D cursor.
  • [Utility] Added animation speed field, and the animation frame sync button now references the animation speed.
  • [Utility, Pose] Added display feature for bone collections.
  • [Bugfix] Removed the feature that automatically closed menus when the cursor moved too far from the menu opening position.

v2.2.0

12 Mar 06:08

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v2.2.0

  • [Switch Object Data] Added a feature to quickly switch the active object's vertex groups, shape keys, UV maps, and color vertex.
  • [Edit] Added buttons to add/remove selected vertices to the active vertex group.

v2.1.1

26 Feb 01:02

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v2.1.1

  • [Bugfix] Error when viewport camera restore.
  • [Bugfix] Error when mirroring a vertex group using bone selection.

v2.1.0

21 Feb 05:53

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v2.1.0

  • [ImagePaint] Added brush and blend filter setting modes.
  • [Sculpt] Added brush filter settings mode.
  • [Weight] Added advanced weight set/delete buttons.
  • [Bugfix] In TexturePaint mode, Shift+LMB action didn't work.
  • [Bugfix] In WeightPaint mode, brush parameter settings were not working.
  • [Bugfix] In WeightPaint mode, blur brush couldn't be loaded and an error occurred.
  • [Bugfix] In Sculpt mode, smooth brush couldn't be loaded and an error occurred.
  • [Bugfix] Error when opening Pie menu when there is no active object.
  • [Bugfix] Switching from WeightPaint mode to WeightPaint+Select Armature option didn't work.

v2.0.0

02 Feb 17:18

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[PieMenu] Added support for Blender v4.3
[PieMenu] Added pie menu not closing on button click while holding down shift key.
[Mode] Added button to set selected vertices to face set when entering sculpt mode.
[Utility] Added shading mode, object color.
[Utility] Updated viewport camera transform save/restore, plus animation function.
[Utility] Added animation frame start/end/sync buttons.
[Utility] Added simultaneous reset button for Armature bones and animation frames.
[EditMesh] Added "Align view to edge normal side" function.
[EditMesh] Added advanced Show/Hide buttons.
[Sculpt] Brush icon display. (v4.2 only)
[Sculpt] Added FaceSet setting operator with selected vertices.
[TexturePaint] Added some unified parameters.
[Weight] Added function that vertex group mirror with topology.
[UV] Updated utility pane.
[Fix] ImagePaint brush's unified parameter switching fails.
[Fix] Function "Select from Vertex Groups" was slow.
[Fix] Function "Select from Vertex Groups" can't selected in edge/face mode.
[Fix] Function "Select from Vertex Groups" list items become extremely small when there are many of them.
[Fix] In sculpt mode, the function "Auto show wireframe" doesn't work when Blender is started.
[Fix] In object property, the wireframe display toggle becomes inoperable.
[Fix] Error occurs when switching to sculpt mode using the mask button without selecting vertices.
[Fix] Vertex mask is not enabled when switching to sculpt mode using the mask button while the multires modifier is enabled.

v1.5.0

27 Oct 17:15
ccd0679

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1.5.0

  • Added pie menus to UVEditor and ImageEditor.
    • Quickly change to the color channels.
    • Quickly remove a image.
    • Quickly openable images with similar names.
    • Output separate textures for each channel.
    • Accessible images with lost references.

  • Added to quickly switch to the last mode.
  • [Utility] Added button to open the directory of the currently opened.
  • [Utility] Added dropdown-list to quickly select active UVMap.
  • [Sculpt] Added option to automatically wireframe when changing sculpt mode.
  • [Sculpt] Added shortcut button to apply mask when changing sculpt mode.
  • [Edit] Vertex Duplication Fixed to copy all information to mirrored vertices.
  • [PaintTexture] Added a shortcut to switch "Use Unified Radius".
  • [BugFix] Error if the brush name started with an underscore.

v1.4.0

22 Aug 14:29

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1.4.0

  • [Object] Added batch deletion of unused vertex groups.
  • [Edit] Added vertex duplication mirror.
  • [Edit] VGroupPanel: Added vertex count display.
  • [Edit] VGroupPanel: Added CLEAR SELECTION button.
  • [Edit] Added function that generate bones along selected edges.
  • [Object, Edit] Added layout to switch selection tools.
  • [WeightPaint] Always display the strength slider of blur.
  • [Sculpt] Added function make mask with selected vertices.
  • [Bugfix] Snap IK-FK switching shortcut was not working.