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Putting the gameConfig into a module instead of creating a class was a bad design decision. Not refactoring the core game for now. Therefore this will coexist with the old `config.py`
Patch the statistics2 parser to make it pass the new study setting to get a baseline for the rewritten parser
- `[object Object]` was shown instead of stack trace - Pseudonyms starting with 0 where not logged at all - Removed field `origin` since this info is already contained in stacktrace
In JavaScript you can throw literally anything as an error which will not have a stack trace and needs to be serialized as well
…e compatibility layer
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Fix
setInteractive()to be called earlyChanges: