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Fix macro match bug when code token contains character . #2622

Merged
GuoLei1990 merged 1 commit intogalacean:mainfrom
Sway007:fix/shaderlab/macro_split
Apr 16, 2025
Merged

Fix macro match bug when code token contains character . #2622
GuoLei1990 merged 1 commit intogalacean:mainfrom
Sway007:fix/shaderlab/macro_split

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@Sway007 Sway007 commented Apr 16, 2025

Please check if the PR fulfills these requirements

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)

WebGL doesn't support macros cotain character .

image

close #2620

Summary by CodeRabbit

  • New Features

    • Added new shader macro definitions and coordinate transformation variables for enhanced shader testing.
    • Expanded test coverage by introducing a new shader test case.
  • Bug Fixes

    • Updated character recognition in preprocessor logic to exclude the period ('.') character.

@Sway007 Sway007 added bug Something isn't working shader Shader related functions high priority High priority issue labels Apr 16, 2025
@Sway007 Sway007 requested review from GuoLei1990 and zhuxudong April 16, 2025 01:41
@Sway007 Sway007 self-assigned this Apr 16, 2025
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coderabbitai bot commented Apr 16, 2025

Walkthrough

The changes remove the period character ('.') from the set of characters recognized by the isPpCharacters method within the ShaderLab lexer utility. Additionally, a new shader macro test case is introduced, with corresponding source and comparison files added to the test suite. The test index is updated to include this new test case, thereby expanding test coverage to verify macro handling and coordinate transformation logic in shader code.

Changes

File(s) Change Summary
packages/shader-lab/src/lexer/Utils.ts Removed '.' (period) from the set of characters recognized by isPpCharacters in LexerUtils.
tests/src/shader-lab/test-case/source/macro.txt
tests/src/shader-lab/test-case/compare/macro.txt
Added new shader macro test case source and expected output files, defining and using macro-based coordinate logic.
tests/src/shader-lab/test-case/index.ts Updated to include "macro.txt" in the test case list, expanding test coverage.

Sequence Diagram(s)

sequenceDiagram
    participant TestRunner
    participant LexerUtils
    participant ShaderMacroProcessor

    TestRunner->>LexerUtils: Tokenize shader source (macro.txt)
    LexerUtils-->>TestRunner: Tokens (without recognizing '.')
    TestRunner->>ShaderMacroProcessor: Process macros in tokens
    ShaderMacroProcessor-->>TestRunner: Expanded shader code
    TestRunner->>TestRunner: Compare output to expected result
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Assessment against linked issues

Objective Addressed Explanation
Fix ShaderLab macro bug with GLSL macro and vector expressions (#2620)

Poem

A dot departs, the macros play,
In shader lands where vectors sway.
With tests anew, the code is neat,
FragCoord’s dance is now complete.
The rabbit cheers with bounding feet—
Bugs retreat, and shaders greet!
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codecov bot commented Apr 16, 2025

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 69.03%. Comparing base (a4cff37) to head (1e0538d).
Report is 1 commits behind head on main.

Additional details and impacted files
@@            Coverage Diff             @@
##             main    #2622      +/-   ##
==========================================
- Coverage   69.46%   69.03%   -0.44%     
==========================================
  Files         961      961              
  Lines      100407   100406       -1     
  Branches     8697     8707      +10     
==========================================
- Hits        69752    69312     -440     
- Misses      30395    30834     +439     
  Partials      260      260              
Flag Coverage Δ
unittests 69.03% <ø> (-0.44%) ⬇️

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Actionable comments posted: 1

📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between a4cff37 and 1e0538d.

📒 Files selected for processing (4)
  • packages/shader-lab/src/lexer/Utils.ts (0 hunks)
  • tests/src/shader-lab/test-case/compare/macro.txt (1 hunks)
  • tests/src/shader-lab/test-case/index.ts (1 hunks)
  • tests/src/shader-lab/test-case/source/macro.txt (1 hunks)
💤 Files with no reviewable changes (1)
  • packages/shader-lab/src/lexer/Utils.ts
🔇 Additional comments (2)
tests/src/shader-lab/test-case/index.ts (1)

7-7: Test case added for macro expansion with period character.

This change correctly adds "macro.txt" to the test files array, extending test coverage to include verification of macro expansion containing the period character, which directly addresses the PR objective.

tests/src/shader-lab/test-case/compare/macro.txt (1)

1-4: Expected output after macro expansion looks correct.

This file appropriately represents the expected output after macro expansion, where the fragCoord macro has been expanded inline. The period-containing accessor (.xy) is preserved in the expanded output, which is aligned with the PR's objective to fix macro expansion with period characters.

Comment on lines +1 to +4
#define fragCoord vec2(uv.x * iResolution.x, uv.y * iResolution.y)

vec2 q = fragCoord.xy / iResolution.xy;
vec2 p = ( 2.0 * fragCoord.xy - iResolution.xy ) / min( iResolution.y, iResolution.x ); No newline at end of file
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💡 Verification agent

🧩 Analysis chain

Source test case valid for testing period character in macros.

The test case correctly defines a macro fragCoord on line 1 and uses it with property access (.xy) on lines 3-4, which tests the scenario described in the PR objective. This provides a good test case for verifying that macros containing period characters are properly expanded.

However, I notice that the actual implementation change to isPpCharacters (removing period from recognized characters) isn't included in the files for review. This is an important part of the fix.


🏁 Script executed:

#!/bin/bash
# Let's find and verify the changes to isPpCharacters function
rg -p "isPpCharacters" --type ts packages/

Length of output: 261


Attention: Missing Implementation Update in isPpCharacters

The test file at tests/src/shader-lab/test-case/source/macro.txt successfully verifies macro expansion with period characters. However, after running the verification script, it appears that while the function isPpCharacters is present in both packages/shader-lab/src/preprocessor/PpScanner.ts and packages/shader-lab/src/lexer/Utils.ts, its implementation has not been updated to remove the period ('.') from the recognized characters. This part of the fix, which is critical for the PR objective, is currently missing.

  • Test Case:

    • File: tests/src/shader-lab/test-case/source/macro.txt
    • Status: Test case correctly validates macro expansion using a period.
  • Issue:

    • File: packages/shader-lab/src/lexer/Utils.ts
    • Concern: The implementation of isPpCharacters does not reflect the change to exclude the period character.

Please update isPpCharacters to remove the period from the set of recognized characters as described in the PR objective.

@GuoLei1990 GuoLei1990 changed the title Fix macro bug when expand macro which contains character . Fix macro match bug when code token contains character . Apr 16, 2025
@GuoLei1990 GuoLei1990 merged commit cf5d6f9 into galacean:main Apr 16, 2025
8 of 9 checks passed
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ShaderLab macro bug

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