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Fix masklayer return type in SpriteRenderer and TextRenderer#2625

Merged
GuoLei1990 merged 2 commits intogalacean:mainfrom
singlecoder:fix/spriterenderer-masklayer
Apr 17, 2025
Merged

Fix masklayer return type in SpriteRenderer and TextRenderer#2625
GuoLei1990 merged 2 commits intogalacean:mainfrom
singlecoder:fix/spriterenderer-masklayer

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@singlecoder singlecoder commented Apr 17, 2025

Summary by CodeRabbit

  • Refactor
    • Improved type safety for the mask layer property in 2D sprite and text rendering components by using a more specific type. No changes to functionality.

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coderabbitai bot commented Apr 17, 2025

Walkthrough

The changes update the type annotations for the maskLayer property in both the SpriteRenderer and TextRenderer classes. The getter and setter for maskLayer now use the SpriteMaskLayer enum type instead of a generic number type. Additionally, the SpriteMaskLayer enum is imported where necessary. No changes to implementation logic or control flow are present; only type signatures are affected.

Changes

File(s) Change Summary
packages/core/src/2d/sprite/SpriteRenderer.ts Updated maskLayer getter and setter to use SpriteMaskLayer enum type instead of number.
packages/core/src/2d/text/TextRenderer.ts Imported SpriteMaskLayer and updated maskLayer getter and setter to use the enum type.

Poem

A hop and a skip, a type change appears,
From numbers to enums, the intent now clears.
Mask layers defined, with types oh so bright,
Sprite and Text renderers hopping in delight.
With every enum, our code feels more right!
🐇✨

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Review profile: CHILL
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📥 Commits

Reviewing files that changed from the base of the PR and between cf5d6f9 and 89ba15f.

📒 Files selected for processing (2)
  • packages/core/src/2d/sprite/SpriteRenderer.ts (2 hunks)
  • packages/core/src/2d/text/TextRenderer.ts (2 hunks)
🧰 Additional context used
🧬 Code Graph Analysis (1)
packages/core/src/2d/sprite/SpriteRenderer.ts (1)
packages/core/src/index.ts (1)
  • SpriteMaskLayer (48-48)
🔇 Additional comments (6)
packages/core/src/2d/sprite/SpriteRenderer.ts (3)

21-21: Good addition of SpriteMaskLayer import.

The import statement for the SpriteMaskLayer enum is properly added to support the type changes for the maskLayer property.


244-246: Improved type safety with SpriteMaskLayer enum.

Changing the return type from number to the more specific SpriteMaskLayer enum improves type safety and provides better code completion support.


248-250: Consistent enum usage in setter method.

The parameter type change from number to SpriteMaskLayer ensures consistency between getter and setter, which is a good practice for TypeScript property implementations.

packages/core/src/2d/text/TextRenderer.ts (3)

24-24: Good addition of SpriteMaskLayer import.

The import statement for the SpriteMaskLayer enum is properly added to support the type changes for the maskLayer property.


258-260: Improved type safety with SpriteMaskLayer enum.

Changing the return type from number to the more specific SpriteMaskLayer enum improves type safety and provides better code completion support.


262-264: Consistent enum usage in setter method.

The parameter type change from number to SpriteMaskLayer ensures consistency between getter and setter, which is a good practice for TypeScript property implementations.

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codecov bot commented Apr 17, 2025

Codecov Report

All modified and coverable lines are covered by tests ✅

Project coverage is 69.48%. Comparing base (cf5d6f9) to head (89ba15f).
Report is 3 commits behind head on main.

Additional details and impacted files
@@            Coverage Diff             @@
##             main    #2625      +/-   ##
==========================================
+ Coverage   69.01%   69.48%   +0.46%     
==========================================
  Files         961      961              
  Lines      100406   100408       +2     
  Branches     8699     8700       +1     
==========================================
+ Hits        69300    69773     +473     
+ Misses      30846    30375     -471     
  Partials      260      260              
Flag Coverage Δ
unittests 69.48% <100.00%> (+0.46%) ⬆️

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@GuoLei1990 GuoLei1990 merged commit e7fc863 into galacean:main Apr 17, 2025
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@GuoLei1990 GuoLei1990 added the ignore for release ignore for release label Apr 17, 2025
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