bug-runssehandler-writes-errors-as-plain-text-instead-of-sse-json-events#532
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Summary of ChangesHello @indurireddy-TF, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request resolves a critical bug where agent execution errors were transmitted as plain text over Server-Sent Events (SSE), causing parsing failures in the Web UI. By encapsulating these errors within a structured Highlights
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Code Review
This pull request addresses a bug where agent execution errors were sent as plain text in SSE streams, causing parsing failures. The fix involves creating a structured JSON error event and sending it over SSE, which is the correct approach. The refactoring to introduce a flashModelEvent function is clean and improves code reuse. I have one suggestion regarding the error event payload to ensure complete information is sent to the client.
| errorEvent := models.Event{ | ||
| ID: uuid.NewString(), | ||
| Time: time.Now().Unix(), | ||
| Author: "system", | ||
| ErrorCode: "EXECUTION_ERROR", | ||
| ErrorMessage: err.Error(), | ||
| } |
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The generated error event is missing the InvocationID. While regular events have this field populated, this error event will have an empty InvocationID. This could lead to incorrect grouping or display of events on the client side if it relies on this field for correlation. It would be beneficial to include the InvocationID if it's available. A possible approach is to capture the InvocationID from the first successful event and use it for subsequent error events. This might require declaring a variable to hold the ID before the for loop.
This PR fixes Issue #511, where agent execution errors were being written to the SSE stream as plain text. This caused parsing failures in the Web UI, which expects every event in the stream to be a valid JSON payload prefixed with the SSE data: identifier.