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This PR completes the Sorceress, Paladin, Assassin, Druid and Necromancer leveling with all features mentioned below.

You can join the development or just give give us your feedback in the following discord server: https://discord.gg/5GCdFDbJnx

Koolo Leveling v0.5.1

added features

  • packet sending capability [optional & default: disabled] (for now "tp interaction" and "itempickup"; more soon)
  • necromancer leveling (available but needs improvement)
  • automule (slow but in a working state)
  • reimplemented lobby games
  • reimplemented and improved Terrorzones
  • automatic mingoldpickupthreshhold relative to level

bugixes

  • fixed option to stash to shared stash only (thank you Void!)

added fundamentals

  • improved d2go [added pattern for queststatus, keybinding, Terrorzones, improved Terrorzones & item parser, fixed offset for char selection, legacy toggle and game names & password] (huge thanks to elb and CarlPoppa!)

v0.4.0

added features

  • druid leveling
  • centralized and persistant droplog over all supervisors
  • easily accessible character stats via GUI (level, exp, gold, res, etc.)
  • precast at baalwaves
  • added ability to set max level target
  • act 1 belt gambling for early 12 slots

changes

  • improved merc autoequip tiers
  • improved go to vendor logic
  • slight changes to leveling route (do rada in NM / different endgame approach)
  • improved sorting in belt
  • small adjustments in sorceress and paladin skill allocation
  • merged hammerdrin improvements

bugfixes

  • improved door detection (pathfindig / movement)
  • fix izual search logic
  • fixed issues with open inventory after moving potions
  • fixed critical issue with concurrent characters map usage that led to bot panic
  • added goldcheck for merc death
  • discard same score items in autoequip
  • fixed an inf loop in windruid

v0.3.0

added features

  • assassin leveling
  • hire act 2 frozen aura merc in nightmare
  • hire act 2 prayer aura merc in normal
  • keep additional potions in inventory
  • added countess runs with rune check (will farm countess until needed runes are found)

added fundamentals

  • made assassin buffs available
  • added function unequip mercenary
  • added function drink all pots from inventory
  • d2go: fixed mapping between skills and skilldescs
  • d2go: added ability to get the merc list in legacy graphics mode

changes

  • adjusted stat allocation for pala
  • adjusted default pickit for all classes
  • tristram run right after rescuing cain
  • added class specific default runewords
  • removed redundant objectinpath function
  • added a level check before moving from a4 to a5 in normal
  • changed assassin boss attack routine
  • added bulwark as default runeword

bugfixes

  • added los checks to combat for walking characters
  • fixed pala hammer skill binding in legacy graphics
  • autoequip fix for rings
  • fixed walking issue with barricade tower in act 5
  • changed cutscene button to space to prevent issues with tinymod / no cinematics mods
  • skill allocation fixes for paladin and assassin
  • fixed issue with key npc in a2 (assassin)
  • fixed an issue where a base was removed from the list even it was not used (runeword maker)
  • fixed tower cellar 5 shrine search bug
  • prevent cain bug in a4 normal
  • prevent normal attack routine on Diablo (will now use specific killboss routine)
  • fixed another palace entering issue
  • fixed a bug with the cloister door

v0.2.0

  • added paladin leveling script
  • improved diablo run
  • improved auto-equip
  • improved walking
  • improved teleporting
  • removed not working leveling build
  • added choosen run check when selecting a leveling build (can't run leveling char without leveling script)
  • no longer leave the game when in pause after the stuck check timeout
  • added save button always visible in char settings
  • improved gold farm in act 5
  • fixed cant find larzuk if looking from Qual-Kehk
  • fixed bot picking up trash after some events
  • added optional setting: interact with shrines

v0.1.0

  • Auto-Level Sorceress (Normal to Hell)
  • Auto-Stat
  • Auto-Skill
  • Auto-Bind
  • Auto-Equip
  • Auto-Respec
  • Runeword maker
  • Merc act 1 & merc Act 2
  • Act 2 belt buying
  • Moat-Trick for Mephisto
  • Shrine taking with priority / anti-curse
  • Improved entrance handling
  • Lowgold handling
  • Auto-keybuying
  • Legacy graphics support
  • Telestomping immunes
  • Improved teleport (furthest visible location)
  • Improved path-finding for walkers

kwader2k and others added 30 commits September 20, 2025 09:53
…untess-farm-lvl-threshhold

Update leveling_act1.go
…-diablo

prevent normal attack routine on diablo
…ring-palace

fix talk to dorgnan before entering palace
…heck

remove lum from countess rune check
…ing-to-hell-to-41

reduce level cap for transitioning to hell to 41
…s-for-autoequipping

force ID of set and unique items for autoequipping
crazywh1t3 and others added 29 commits October 17, 2025 16:57
Updated styles for various components including margins, paddings, and hover effects. Enhanced sticky bottom behavior and added new styles for mule profiles.
…until improvements are made"

This reverts commit baaf1fc.
fix create lobby game and fix tz zones
reduced picking anything to 2000 instead of 50000
…t, enchanced Bone Armor and Bone Prison management, implemented boss encounter tactics.

Update Duriel logic, to purchase thawing potions right before entering Duriel's Lair.
 Created shop helper for 2 socket Bone Wand purchasing in Act 2.
@guiyomu-dev guiyomu-dev deleted the Koolo-Leveling-v0.5.1 branch December 29, 2025 13:18
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6 participants