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iamjadhav/breadth-first-search-path-planning-algorithm
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## Breadth First Search Algorithm
Implementation of Breadth First Search Path Planning Algorithm
## How to run the code
-- Recommended Python : Python 3
-- Recommended IDE : SPYDER
-- Imported Libraries : Numpy , Opencv
1> Important Note : The code can take a long time if start and goal nodes are on extreme corners on the map. Running the code on a high specifications machine might
cut the time significantly.
2> Please make sure to import the right libraries.
3> Please note that the Origin is at the left bottom position (Cartesian Space Origin) when giving input points.
4> Visualization is saved as a .avi file in the same directory as the code.
5> If the saved video file is not displaying the video correctly, then it's the problem of the media player. Try running the video in a different media player.
6> The visualization begins after the goal is reached and then the video starts writing on file. So, if the nodes are far apart, then this process might take time.
7> Please make sure the start and goal points are not in obstacle space or out of map boundary.
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ENPM662 - Path Planning Project 2
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