Releases: kaiser-chris/gate-mod
Releases · kaiser-chris/gate-mod
0.24.2
0.24.1
Released a new version of the Manaflow: Ankaris Arrival mod.
Commits:
- Updated Korean translations
0.24.0
Released a new version of the Manaflow: Ankaris Arrival mod.
Commits:
- Updated thumbnail
- Replaced map basis
- Added Harmony and Discord Arcane Domains
- Fixed Manaflow coin
- Improved golem balancing
- Fixed some more minor 1.12 issues
- Updated release workflow
- Deconflicted ideologies
- Regenerate GUI overwrites
- Fixed broken pm references
- Fixed mod detection trigger
- First wave of magic race deconflicting
- Fixed combat unit issues
- More 1.12 adjustments
- Updated dna date for 1.12
- Minor adjustments for 1.12
- Reworked conversion to the Germanic faith
- Changed monster event and journal icons
- Updated mod metadata to 1.11.0
- Added first infrastructure project
- Added test names and descriptions
- Add mod dlc markers to journal entries
0.23.4
Released a new version of the Manaflow: Ankaris Arrival mod.
Commits:
- Improved balancing for magic production methods
- Fixed tiger issues
0.23.3
Released a new version of the Manaflow: Ankaris Arrival mod.
Commits:
- Added compatibility with patch 1.10.3
- Improved trigger handling
- Added test to verify the Mana Saturation journal entry finishes
- Rebalanced Rune-Guard Infantry and Druidic Circles
- Added missing translations
- Magic Research Institutes will now be properly cleaned up when they are in conquered states
0.23.2
Released a new version of the Manaflow: Ankaris Arrival mod.
Commits:
- Further performance fixes
0.23.1
Released a new version of the Manaflow: Ankaris Arrival mod.
Commits:
- Performance fixes
- Fixed Asian Interest Group name for Chinese countries
- Updated journal entries to lobby screen
- Updated map markers to 1.10.0
0.23.0
Released a new version of the Manaflow: Ankaris Arrival mod.
Commits:
- Updated mod to 1.10.0
- Updated changelog
- Updated thumbnail for 1.10 release
- Prepared for 1.10 release
- Minor changelog update
- Fixed AI not building the Magic Research Institute
- Fixed Mana Saturation journal never finishing and Mana Saturation calculation
- Added some assets
- Fixed Texas Arcane Domain
- Fixed minor errors in Bears economy
- Work 1
- Rebalanced Arcturian Dominion
- Updated expedition map
- Fixed korean translation
- Some minor improvements
- Fixed being able to research a new Arcane Domain multiple times
- Added alert when the Arcanist is idle
- Fixed german topbar localizations
- Minor change
- Localization fix
- Minor fixes and graphic updates
0.22.1
Released a new version of the Manaflow: Ankaris Arrival mod.
Commits:
- Company fixes
- Tweaked tint
- LODs added
- Hopefully fixed the gates look
0.22.0
Released a new version of the Manaflow: Ankaris Arrival mod.
Commits:
- Added chinese translations by 伊恩
- Updated steam screenshots
- Added Korean translations by 시아츠
- Added descriptions for the new Magic Dominance objectives
- Reworked Magic Dominance objectives
- Added law icon for Arcane Council
- Reworked Magic ideologies
- Added Arcane Council distribution of power law
- Added current project info to Manaflow panel
- Added magic seeds project and improved GUI
- Added project icons
- Added project to improve Mana Extractors and Mana Wells
- Removed Gnomish Support law
- Fixed some minor todos
- Automated magic research for AI
- Added game rule to decide which countries start with magic
- Reordered STEAM_PAGE.bbcode
- Added Arcane Domain project
- Finalized first Arcanist project
- Added first Arcanist project
- Added prestige goods and companies
- Improved Eternal Monarchy law
- Added generic Mana Crystal company