Releases: kestrel1110/Exporianes
Exporianes v2.1: Bugfix
Bug where RJD's were not given upon completion of the mission.
Exporianes v2.1: A New Mission
Adds a new mission involving the red jump drive, an outfit that has been circling around the ES community for a while.
Exporianes v2.0: New Superweapon + Remnant Ship
Adds the raptor, a new remnant medium warship, and a new superweapon that disables enemy ships but isn't too good at destroying them.
Exporianes v1.9: Dyson fix (again)
Apparently I'm stupid and didn't know how author frequency works.
Dyson is now super-ultra-rare, as it should be.
Exporianes v1.8: New Categories
True to everyone's predictions, I have added custom categories to the Exporianes.
NOTE: Requires one of the following:
-Continuous build
-v0.9.15 (not released yet as of 7/22/21)
-pr #5971
OR
-My custom build of Endless-Sky found here
Instructions for building Endless-Sky.
This build is recommended but not completely necessary, although it has many features that are quite beneficial:
-Parallax stars
-Fleet sorting
-Live-updated combat rating & combat rating info
-Special Archon die effects
-Human reverse ionic & plasma thrusters
-Human weapon pods
-Extortion system (pirates pay you to leave them alone)
-Ability to fire all secondary weapons
-Better Stars
-Embershades
-Remnant search and rescue missions
-Better spaceport news
-Ka'het take hull damage if they reach 200% heat
And more...
Exporianes v1.7: Tweaks and lanscape revamp
-Increased the rarity of the Dyson Sphere from 300 to 3000
-Fixed the Pug system near the center of the galaxy so that you can land on Ana'ii'pug, the second of the two planets.
-Revamped all the landscape images so that they're the proper size.
EDIT: This and the next version make it so the dyson sphere is super common. Download v1.9 for a fixed version.
Exporianes v1.6: Tweaks, Outfits, Balancing, and Customization.
-Added many small outfits to both the Zyr'c and Ixkek shipyards.
-Tweaked the Zyr'c missile launcher again
-Made the Ixkek FLameblaster better in every way, including better projectile visuals.
-I was playing against Exporiane pirates and found that against other Exporiane equipped ships, the Ixkek Wormhole gun is surprisingly weak, and so I buffed it in a very interesting way...
Exporianes v1.5: Major Bugfix
Fixes bug where planet sprites and data dissapear.
Exporianes v1.4: Author Implemented & Bugfix
Added the author ship with a quote that tells how to unlock the plugin's content.
Fixed an annoying bug where the milky way has no sprite in the map.
Exporianes v1.3: Tweaks & Authors
Tweaked outfits slightly.
Added the ship data for the author ship that's coming.