A fork of kaiakairos/PNGTuber-Plus with some quality-of-life upgrades, editor polish, and a few power-user toys.
Added a proper opacity slider for sprites, with an "affect children" toggle. Clip masks still behave like they should.
Photoshop-style blend modes for sprites! Choose from Normal, Multiply, Screen, Overlay, Soft Light, Hard Light, Color Dodge, Color Burn, Darken, Lighten, Add, and Subtract. Perfect for lighting effects, shadows, or artistic styling.
- Dropdown selector in the sprite viewer menu
- Works alongside opacity controls
Sprites can now do a subtle (or chaotic) rotational wobble. Frequency + amplitude sliders included.
Keep multiple sprites in sync with wobble sync groups. Create groups, assign sprites, and all wobble parameters (X/Y/Rotation frequency, amplitude) automatically sync across group members. Perfect for ears, hair, accessories, or any elements that should move together.
- Create custom sync groups with descriptive names
- Assign multiple sprites to the same group
- Edit any group member's wobble settings to update the entire group
- Visual indicators show which sprites are synced
- Groups persist in save files
Supports combos like Ctrl+Shift+Alt+Cmd. For people with more keybinds than fingers.
Hold MMB in the editor to pan around the scene, it'll reset when you go back to live.
Hold MMB in view mode to shake your character, Show off them physics!
Physics are now framerate-independent. Low FPS won’t make your character move in slow motion anymore. Just smooth, consistent jank if that’s your thing. Great for stop-motion vibes.
Merged in k0ffinz’s audio tweaks:
- Reduced mic startup delay
- Better loudness detection
- General stability improvements
Updated to Godot 4.4.1 — no more editor nags or compatibility weirdness.
StreamDeck plugin was already in, this just wires up the buttons.
- Original project by kaiakairos
- StreamDeck plugin from BoyneGames
- Mic improvements by k0ffinz




