[Offload] Add support for Mipmapped Textures #708
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This commit extends the offload-test-suite infrastructure to support
textures with multiple mip levels.
multi-mip images.
texture dimensions and mip counts.
Comprehensive tests were added for Texture2D functions, including sampling,
gradients, and LOD calculation. Existing tests were updated to reflect
correct results under the new infrastructure.
Note: Multiple mip levels are currently restricted in the DirectX backend
via runtime error checking.
Fixes #690
Assisted-by: Gemini