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Version 0.3.0

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@lukakldiashvili lukakldiashvili released this 01 Jun 17:28
· 20 commits to main since this release
937dbf7

Major refactor and new features!

Take note of possible breaking changes if you are upgrading!

Changelog: #16 (comment)

Added

  • Editor assembly definition
  • Downsample does not affect blur Intensity anymore
  • Automatic pass material generation
  • Resolution based scaling (#13)

Changed

  • Folder structure and namespaces
  • Render texture allocations
  • Render PassData structure

UPDATE
Consider using next release or main branch, as this release will not properly build

To install this version via upm: https://github.com/lukakldiashvili/Unified-Universal-Blur.git#0.3.0

What's Changed

New Contributors

Full Changelog: 0.2.4...0.3.0