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mathewterhune/README.md

Hi, I'm Mathew Terhune

I'm a Computer Science graduate from the University of Victoria with experience in full-stack development, research, and systems programming. I enjoy building tools that help people explore data and ideas through interactive and performant software.

Links

Projects

  • Search Algorithm Visualization Tool
    Real-time graph exploration with BFS/DFS using React
    🔗 GitHub

  • P2P Search Algorithm Simulation (NS3)
    Simulates flooding, normalized flooding, and k-random walk in Gnutella-style networks
    🔗 Website | GitHub

  • Parallel A-Star with CUDA
    GPU-accelerated pathfinding using a custom priority queue and grid visualizer
    🔗 GitHub

  • NHL Game Predictor
    LSTM + Logistic Regression trained on 1.75M+ events to predict game outcomes
    🔗 Article

Pinned Loading

  1. Search-Algorithm-Visualization Search-Algorithm-Visualization Public

    Algorithm Visualizer is an interactive web application that visualizes how pathfinding algorithms. With intuitive controls and animated feedback, users can explore the inner workings of graph algor…

    JavaScript

  2. CudaQueueX/485B CudaQueueX/485B Public

    An implementation of a Batched Priority Queue (BPQ) optimized for GPUs, serving as the foundation for future development of GPU-accelerated algorithms like the A* pathfinding algorithm.

    Jupyter Notebook 3

  3. ali-gaineshev/p2p_network_simulation ali-gaineshev/p2p_network_simulation Public

    CSC 466 Project that simulates Peer-To-Peer (P2P) network

    C++

  4. tangle-defence tangle-defence Public

    Forked from bmachado18/tangle-defence

    For Nelson's Summer Game Jam 2025

    GDScript 1

  5. portfolio-update-2025 portfolio-update-2025 Public

    JavaScript

  6. cole-kennedy27/decision-map.github.io cole-kennedy27/decision-map.github.io Public

    DECISION-MAP website.

    HTML 1