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@mdgspace @neurodynamic-systems

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mehull-26/README.md

Mehul Yadav

Engineering Physics @ IIT Roorkee

C++ • Simulation • Graphics • Systems


About

I build systems from first principles in C++.
My work sits around simulation, graphics, and computational modelling of physical processes.

Graphics pulled me into low-level computing: rendering pipelines, GPU parallelism, and how math becomes visuals. That eventually extended into numerical simulation and system design.

Current priorities:

  • Data structures & algorithms
  • Large-scale Hodgkin–Huxley simulation
  • Returning to graphics through small rendering experiments

Selected Work

Neuron Simulation

  • Izhikevich model implementation (Brian2 backend)
  • Ongoing large-scale Hodgkin–Huxley GPU simulator
    Focus: numerical correctness and performance

Graphics & Systems

  • DirectX11 experience
  • Rendering pipeline + GPU fundamentals
  • Interested in light transport and simulation-driven graphics

Game Systems

  • Rewrote the architecture of a 2D pixel game
  • FSM for behavioural dynamics + stack-based FSM for AI
    Focus: clean system design

Course Work

  • Inverse/differential rendering project
  • Microscopy interface with PSF modeling

Skills

Languages
C++ (primary), C, C#, Python

Strengths
Systems programming
Simulation & modeling
Graphics fundamentals
Parallelism
DSA

Tools
Git
Visual Studio
DirectX11
Basic simulation/graphics tooling


Current Focus

  • DSA
  • HH neuron simulation
  • Low-level C++ depth
  • Small renderer experiments

Contact

Pinned Loading

  1. izhikevich-neuron-simulator izhikevich-neuron-simulator Public

    Python 1

  2. Reson-ResolutionEnchancementMicroscopy Reson-ResolutionEnchancementMicroscopy Public

    This project is directed to work on a resolution enhancing aka image reconstructing algorithms, to improve the resolution on microscopes.

    Python 2

  3. differentiable-mesh-optimizer differentiable-mesh-optimizer Public

    A modular pipeline for generating 3D mesh geometry from 2D images using differentiable rendering and vertex optimization.

    Python 1

  4. ImageDenoising-Discrete-Wavelet-Transform ImageDenoising-Discrete-Wavelet-Transform Public

    Python

  5. BinomialTree-BlackScholesMerton-model-performance-report BinomialTree-BlackScholesMerton-model-performance-report Public

    Jupyter Notebook

  6. GameVault GameVault Public

    Forked from mdgspace/GameVault

    C#