Conversation
This PR introduces an additional hover highlight effect in the MTA:SA Editor. When the player hovers over an object in the map editor: The object becomes semi-transparent. A 3D animated bounding box is drawn around it with rainbow cycling colors (HSV → RGB). The effect resets automatically when the cursor leaves the object
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In my opinion, I don't think this would be good to have enabled by default. |
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The idea is cool. You should add a Map Editor setting to disable it. |
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it should use existing functions instead of creating a new one, this can be easily implemented through editor_main/client/main.lua, editor_main/client/gridlines.lua, also it's possible to support select/remove world object mode |
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If we're to implement something like this, it should be highly configurable - the user should be able to enable/disable it (disabled by default), choose opacity, line thickness, line color gradients (or solid color), etc. |
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i was going to implement this when this PR came out, but it seems like one of the recent changes to editor broke settings (kinda) mtasa-resources/[editor]/editor_gui/client/options_backend.lua Lines 133 to 137 in 604c05e this issue could delete new settings if the mapper switches to outdated editor (which is likely going to happen when mappers switch between servers)
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The object becomes semi-transparent.
A 3D animated bounding box is drawn around it with rainbow cycling colors (HSV → RGB).
The effect resets automatically when the cursor leaves the object