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added 5 commits
August 29, 2024 09:38
The codes are maintained in sequential order starting at zero. It is inefficient to store them in a map with the keys being Integer objects when they can be stored in an array and indexed directly. This saves on map lookups each time and removes the creation of excess Integer objects when primitives work. In addition, the values being stored as Integer[] was inefficient when byte[] is what is needed. These changes make this section of the code run over twice as fast in testing.
This improves the runtime of the entire lzw decompression by about 67% in testing.
Removed the heavy math equation done each time, to a simpler one done rarely. This give a performance boost to the entire LZW decoding method of about 50%.
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Optimized the code in the LZW decompression algorithm. In running of the unit tests, this allowed the decode method to preform about 5.6x faster than the old implementation.